IceBear
Explorer
I'd roleplay it as Tempuswolf described, but I wouldn't necessarily wait for the rage to end before it starts targetting someone else. In my mind, if something else hits it during the rage, that becomes fair game too - it's focusing it's rage on things that are hurting it.
Back to the original example, if the other goblins backed away and let the goblin that struck it and the wolverine battle to the death, I'd have the rage end once the goblin is dead. If the other goblins were attacking it while it was battling the first, then I would not.
If you put such blinders on these monsters, you end up with the scenario where the monk (or other fast creature) hits the monster first and then spends the rest of the battle running away from it (and pulling it through the rest of the party's threat zones so they could get free AoO with no chance of reprisal).
IceBear
Back to the original example, if the other goblins backed away and let the goblin that struck it and the wolverine battle to the death, I'd have the rage end once the goblin is dead. If the other goblins were attacking it while it was battling the first, then I would not.
If you put such blinders on these monsters, you end up with the scenario where the monk (or other fast creature) hits the monster first and then spends the rest of the battle running away from it (and pulling it through the rest of the party's threat zones so they could get free AoO with no chance of reprisal).
IceBear