• NOW LIVE! Into the Woods--new character species, eerie monsters, and haunting villains to populate the woodlands of your D&D games.

[3Art] Docks of Bral

The asteroid city of Bral, tumbling thorugh the heavens...in it's evening twilight, the docks softly lit by magic, folk go about their business, but since this is Bral, where spacefarers from many worlds come and go...strange things are oft afoot...

A reigar and her lakshu bodyguard, intercept a group of unusual adventurers as they leave thier ship.
Reigar, strange, mysterious beings obssessed with art and perfection, crowned by a halo of twinkling stars, she conjurs up a rich treasure that tinkels and glitters as it falls gently into place!

What strange deeds may occur next?

Note, Toril's in the background ;)
(And I know you can't see tears of selune...don't think you could at that distance)
Not sure if I should put Bral *INSIDE* the Tears or not?

Ships made by me in Rhino, plus some props and Toril, most of the rest is Poser stuff :)


[sblock="Docks of Bral"]
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Cartoon version 1

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Cartoon version2

docks_of_bral_cartoon2.jpg


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Nice. Though the gold coins look a bit "off" and the wizard seems quite small compared to the others, but too big to be halfling or gnome.

But still. Wow! (once again :D)
 


Nice work Silverblade. Very :cool:.

Can I suggest sblocking each image individually? Even with my broadband connection it still takes a while for the images to load.
 



Thank you! :)
Oh he is a gnome..he's a gnome WIZARD...what more needs ot be said, eh? ;)

I kind of figured he might be :D. Just my opinion that he looks a bit too tall for a gnome. But that might be due to different views of how tall a gnome should be. In my campaigns I actually like to describe gnomes as even smaller than halflings :D. But I do know that's not mainstream.

Well anyways, awesome again. Cheers ;).
 

Blackrat,
No worries! :)

When I was making him, I noticed, due to way it worked out, his arms were too long, but I kept that, as I figured it helped make him less Human (I dodn't see the other races AS Human, which is wrong to do, IMHO), and also...he's a gnome wizard...in my games, everyone knows to avoid the little buggers as remaining the same SEX, never mind species, class....vegetable or mineral, is a lucky thing around 'em...hehe! ;)

I see gnomes being between dwarf and halfling height, though I see dwarves as being 4 to 5', and gnomes a bit under 4' but hm, wiry of build, where as halflings are either willowy or stout.
Thanks! :)

Reveille,
oh, I'm sorry :/ Used to be such systems would auto load.
 

he's a gnome wizard...in my games, everyone knows to avoid the little buggers as remaining the same SEX, never mind species, class....vegetable or mineral, is a lucky thing around 'em...hehe! ;)

You have to be very careful around those buggers. Yeah, I usually do them the same way too.
 

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