Virel
Explorer
Turjan said:Well, as a DM I actually don't see that point. I use 3.0 products in 3.5 games without real changes. I don't sit down and convert NPC's or monsters, except maybe a DR or the changes in buff durations, haste and polymorph. I don't convert a 3.0 ranger NPC to a 3.5 one. It does not interest me that one entry should read now "Survival". If some spell levels of a wizard are off, who cares? My players know that. As I don't introduce them to NPC's by listing their levels in classes and prestige classes, it does not really make a difference. Maybe, I'm just lucky that I don't have any ruleslaywers in my group.
I follow what your saying. I did the same with 2nd ed stuff and used it on the fly in my 1st ed game. The changes in 1st and 2nd were minimal as the games were 90 to 95 percent the same - at least at first. This also seems to be true with 3.0 and 3.5 ~90 to 95 percent the same, so I think the analogy holds.

3.5 like 2nd ed in many ways fixed a few issues and was a great chance to sell anothe set of core books to the fans.
As for the OGL keeping 3.x alive, seems that most product is moving toward 3.5 and away from 3.0, so I don't think OGL, will hurt but I doubt it will the savior of the OOP game. I mean if you youring going to sell something, you want to be first for the latest and greatest in most cases.
BTW - I'm not a fan of late 2nd ed in any way. It was a mess and 3e is much better than that travesty.
As a side note to what someone else said (not Turgen), I play both 1st ed and 3e. Gamers are gamers, I don't think playing 1st ed instead 3rd ed makes someone a better person, that idea is idiotic, I don't even understand why that's being mentioned in the discussion.
My 3e group plays a tight 3e game in the GreyHawk setting. They focus on the core books plus a few others. There is crunch to be sure but it's not like it's max/min game at all. When we play it's very similar most of the time to playing in a 1st ed campaign or a OD&D game IMO.
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