Slobber Monster
First Post
The army:
Druid for Summon Nature's Ally, with augmented summoning
Wizard for Summon Monster n, also with augmented summoning
Fighter with varied tactical options for battlefield control - reach weapon, bow, tower shield; archery chain and combat expertise
Bard for social skills, scouting, and to give the whole lot + to hit and damage
This team is vulernable to traps, but can always just sacrifice summoned creatures to trigger or bypass some of them.
Druid for Summon Nature's Ally, with augmented summoning
Wizard for Summon Monster n, also with augmented summoning
Fighter with varied tactical options for battlefield control - reach weapon, bow, tower shield; archery chain and combat expertise
Bard for social skills, scouting, and to give the whole lot + to hit and damage
This team is vulernable to traps, but can always just sacrifice summoned creatures to trigger or bypass some of them.


