4 pit fiends too much?

Pants said:
Maybe if you used 2nd Edition Pit Fiends. ;)

DM: The Pit Fiend attacks.... crap, it doesn't have a BAB... so it misses...
PC: Dude I so attack the Pit Fiend. Does a 24 hit?
DM: AC of..... -1 what the hell? Crap, you hit. These Pit Fiends are tools.
LOL !

An then after the four critters are dead, they don't have a CR, so you give the PC's the X.P. value of the four critters directly into their 3.5 character X.P.

I sold my 2nd Ed MM (MC ?), so how much X.P. is that ? Can anyone say level-up ?
 

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45,000 Xp or somewhere near there. That's a couple of levels, but back in 2nd edition, that would barely get you from level 5 to 6. :p
 

Squire James said:
Yes, I remember playing a paladin who had to invoke the "Lawful Good not equal to Stupid" rule during that adventure. Actually I had to several times... something about Demogorgon being on the Wandering Monsters table later on...
Actually, he was planned... level 8, I think? Forget which one...
I know the one where you have to rescue a dog from the sewer, you run into Juiblex's twin brother King Burger (ah, soft drink elementals...)
 

Squire James said:
Yes, I remember playing a paladin who had to invoke the "Lawful Good not equal to Stupid" rule during that adventure. Actually I had to several times... something about Demogorgon being on the Wandering Monsters table later on...
DM: 'Okay, you all trudge down the dank, oppressive hallway. The sounds of water dripping and splashing echo all around you. You turn down a side hallway and run straight into" *roll roll* "Three goblins, two gnolls, an Asmodeus, and a Demogorgon!"
PC: "Man, we just keep running into Demogorgons. I still say that table is rigged..."
;)
 

I'd have to say that the 2 Pit Fiend (EL 22?) and 6 Marilith (EL 21?) would make a nice encounter for a 15th level party. The demons are just powerful enough to challenge the devils, meaning that unless the party was stupid and alerted either side to their presence, they'd have enough time to sneak away with maybe a few members killed by collateral damage. After the encounter, you might even have scared the party into retiring.

Very clever.

Werner
 

Take just one marilith and slap 5-6 levels of fighter on her. Give her different weapons other than longswords for each hand (she'll have the feats to do it from the fighter) like guisarmes for trip attacks, longspears for reach etc. She'll do average somewhere in the hundreds from I think 12? attacks per round. That's a handful for a 15th level party.
 

Mystery Man said:
Take just one marilith and slap 5-6 levels of fighter on her. Give her different weapons other than longswords for each hand (she'll have the feats to do it from the fighter) like guisarmes for trip attacks, longspears for reach etc. She'll do average somewhere in the hundreds from I think 12? attacks per round. That's a handful for a 15th level party.

Equip her with a living chain from the Miniatures Handbook. Reach, trip, etc and it's finessable, all with the same weapon.
 

Zorkion said:
i was just wondering if putting a level 15 party up against 4 pit fiends would be too much..any ideas? this would be using 3.5 ed.

It really depends and you as the DM are the best judge. If they are a level 15 party and you've been stingy with magic weapons then it is definitely too tough. If they've all got +5 Chaotic/Holy Weapons then they'd probably walk all over them.
 

thankx for the info! srry i was kinda late replying, but my i-net died shortly after i posted it...anyways, yea, serious question..i havent run many high-level campaigns sooo...thanks!
 

Well, it depends on the players. Most players? This fight'll have them in the dead book real fast. Experienced power gamers? They'll still probably die with those odds, but they've got a chance.

A good rule of high-level thumb is to trust in high CRs. If the books say it's a challenge, throw it at a party maybe a level or two lower than its CR. And when it comes to groups of creatures, although the CR determining rule's aren't perfect, they're good enough.

Demiurge out.
 

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