48hd worth of Animate dead! (See inside!)

Immunity:Fire is a Special Quality. As it does not enhance ranged or melee attacks, the skeleton template says the SQ does not remain.

Glass cannon and paper tiger indeed. This is a fun encounter and while it potentially packs a wallop - it should only do so if your players have no resources or they are stupid.

Best attack is to pin it with a web between to large opposing surfaces (mouth of alleyway between two large buildings or small canyon) and use ride by attacks + spirited charge and lance. It will be exposed on the edge of the web but is very unlikely to be able move fast enough to get its bulk clear of it. It will die very quickly.
 

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Steel_Wind said:
Best attack is to pin it with a web between to large opposing surfaces (mouth of alleyway between two large buildings or small canyon) and use ride by attacks + spirited charge and lance. It will be exposed on the edge of the web but is very unlikely to be able move fast enough to get its bulk clear of it. It will die very quickly.

You're right, that web thing is a great idea.
 

I refer you to the example listed in the MM of the red dragon skeleton. It has the fire subtype.. it doesnt say subtypes are removed, and therefore the dragon as listed has immunity to fire. its not so much a special quality as the creature's subtype :) the bones used to be immune to fire, what they suddenly stopped when it got animated?

Ergo, the pyrohydra has immunity to fire. at least in non - errata land.
As for web, yes, thats decent, however the thing DOES have a bitching strength. and I expect its heads can reach out of the web, can they not? yes there are ways to defeat such a creature.. if you know what you are up against.. but remember: its a skeleton. players are likely to understimate it... especially if it only shows up after the party is engaging a few other skelle's.
 

KaosDevice said:
Why couldn't you just web this thing, walk around it and kill the familiar?
You could web the creature.. but how do you know that raven is even a familiar? Its a carrion-eating bird following an undead force. prolly lots of ravens in the sky. Secondly, how do you know that the familiar controls the hydra? The setup is to make it appear as though the hydra is the major source of trouble.. not the pesky familiar. hehe. see my familiar - tough encounter post.
 


RolandOfGilead said:
I refer you to the example listed in the MM of the red dragon skeleton. It has the fire subtype.. it doesnt say subtypes are removed, and therefore the dragon as listed has immunity to fire. its not so much a special quality as the creature's subtype :) the bones used to be immune to fire, what they suddenly stopped when it got animated?

Ergo, the pyrohydra has immunity to fire.

Alright. The MM does state that immunities are SQ based - but I'll buy your explanation and argument for Type based immunity. Immune to Fire it is.

As for web, yes, thats decent, however the thing DOES have a bitching strength. and I expect its heads can reach out of the web, can they not? yes there are ways to defeat such a creature.. if you know what you are up against.. but remember: its a skeleton. players are likely to understimate it... especially if it only shows up after the party is engaging a few other skelle's.

It has a Str 23. Decent but not epic. It has to get its entire bulk clear of the web before it can charge.

At Str 23 that's a +6 modifier to the roll.

Web permits a creature that made its initial REF save to move 5 feet for every 5 full points by which is Strength check roll exceeds 10.

The average roll is a 16. The hydra skeleton will be able to move 5 feet per round. After it is exposed (partial cover for one round) then still stuck for 3-4 more rounds getting out while on the boundary of the web, that is enough time that it is exposed and mostly immovable. On a ride by spirited charge with heavy lance, that's an average damage of 3d8 per hit. with 4-5 rnds to act - assuming those attacks hit - that will probably destroy it. Throw in one critical hit in thie mix - it's over.

Yes - it can attack while in the web if it did no fail its save and someone is stupid enough to remain in range. You might even give it its reach I suppose (while that's a ruling supported by the RAW, its starting to push it given the spirit of the spell effect and the size of the webbed creature and the effect of full cover when in 20 feet in a web...)

But never mind all that. As it can't charge and it is getting hammered by a ride-by attacks - there will be no AOO so reach does enter into it It's a ride by, not a *ride-up* - and the lancers should be able to get in and out of range of the reach with their movement.

Keep it in the web long enough (4 rnds exposed should do it) and that's it's for the critter. One 2nd level spell - no damage taken by party.

Web is an extremely powerful spell. I throw it at my players often :)

The web works only if the terrain supports the web. (Solution: don't let terrain support it.)

It also will only work because the critter is mindless. If it is being actively controlled by Munen the Wonder Raven, Munen should direct it to the other side of the web, out of the way of the ride-by path. It can't get to the characters that way (most likely) but it won't be summarily destroyed and the players will have to consume more resources to destroy it.
 
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Nice post, steelwind!

Web is a decent attack in any circumstances, Heck with a hydra, I'd even let you web the heads to the other heads (Using its own body as the anchors..) to stop it for a few rounds.. but also not every party has a lancer... many many just have heavy melee fighters.. axe/greatsword fighters.. and that will get you killed against this bugger!

What do you think of my raven though? It makes sense that carrion birds follow undead hordes, eh?
 

RolandOfGilead said:
You could web the creature.. but how do you know that raven is even a familiar? Its a carrion-eating bird following an undead force. prolly lots of ravens in the sky. Secondly, how do you know that the familiar controls the hydra? The setup is to make it appear as though the hydra is the major source of trouble.. not the pesky familiar. hehe. see my familiar - tough encounter post.

Ok, web the thing, walk around it and kill the necromancer and its' familiar? Why make things hard? Any living thing around a mage that is all about death is a familiar...toast it..BANG!

End of problem. (OOOOh but if we have a NE cleric type we make that bone poly-gajillion serve us and we helpfully remove the webs)
 
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you gotta read my other post, about the familiar. The thing isnt with the wizard..the wizard sends the raven out into towns and stuff to get supplies, to terrorize the locals, basicly to run things. So to sum things up: Undead nasties in middle of village, raven with +21 hide and disguise self is hiding on rooftops with other similar birds (who are there for the flesh of the dead). You have to figure out that 1. the monster is controlled 2. who is controlling it and 3. where he is.. and then the real fight begins hehe.
http://www.enworld.org/showthread.php?t=131080
 
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RolandOfGilead said:
you gotta read my other post, about the familiar. The thing isnt with the wizard..the wizard sends the raven out into towns and stuff to get supplies, to terrorize the locals, basicly to run things. So to sum things up: Undead nasties in middle of village, raven with +21 hide and disguise self is hiding on rooftops with other similar birds (who are there for the flesh of the dead). You have to figure out that 1. the monster is controlled 2. who is controlling it and 3. where he is.. and then the real fight begins hehe.
http://www.enworld.org/showthread.php?t=131080


We'ren't you talking about because of some weird deal the familiar could control undead? So the alpha and omega would be kicking the familiars' nether regions, then its' handler who would be weakened by familiars' death and then on to VICTORY! By the KaosDevice hordes (mostly made of lusty half orc women)
 

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