[4e]Adventures in The Chaos Scar [recruitment closed; OOC]


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Alrighty, I apologize for the tardiness but the IC thread is now updated.

Since we will be rolling dice shortly now is a good time to briefly go over the dice rolling procedure. Most of you probably are already familiar though.

all rolls will be made at Home

Please use youe character's first name and Chaos Scar in the Campaign Name.
Under notes please include what specifically the roll is for. Then post the link at the bottom of your IC post.

For example:
Basic Melee Attack Roll vs. Gnoll at G-4; Longsword Damage Roll (1d20+10=24, 1d8+10=11)

If there is any deviation from your character name (like misspellling it or adding your last name and then leaving it out), explanation of your actions (ie; you leave the note section blank) or your calculated bonuses (you should have had a +9 not a +7) the roll will have to be rerolled.

I will include any conditional modifiers like combat advantage or concealment on my end to make it easier for you though.

Any questions?
 






[sblock=ooc]So is everyone agreed to have Sitha scout? How far behind is the rest of the party going to wait?[/sblock]

Bringing this across from the IC thread:

How big is the area we're in? Chaihana will win exactly zero prizes for sneaking around, so she's not going scouting. I'd prefer to wait in cover somewhere until we know what's around. But, if Sitha and "Skoldik" are scouting and get attacked, I'd like to be able to get to them within a round or at most two. So if they can scout without getting too far from the rest of us, I don't want to be moving; but if it's a large area then following them as discretely as possible seems like a better idea to me.
 

Bringing this across from the IC thread:

How big is the area we're in? Chaihana will win exactly zero prizes for sneaking around, so she's not going scouting. I'd prefer to wait in cover somewhere until we know what's around. But, if Sitha and "Skoldik" are scouting and get attacked, I'd like to be able to get to them within a round or at most two. So if they can scout without getting too far from the rest of us, I don't want to be moving; but if it's a large area then following them as discretely as possible seems like a better idea to me.

The Keep Ruins stand on a small hill. Pretty much open space and zero cover on the hill approaching the Keep. Keeping a move action or a double move
(25-50 feet) behind the two will require you to follow them up the hill.
There is cover at the bottom of the hill in the form of rubble and debris but it would be several rounds to the keep.
 

The Keep Ruins stand on a small hill. Pretty much open space and zero cover on the hill approaching the Keep. Keeping a move action or a double move
(25-50 feet) behind the two will require you to follow them up the hill.
There is cover at the bottom of the hill in the form of rubble and debris but it would be several rounds to the keep.

Probably better to stay at the bottom of the hill until the two of them reach the top, and follow them up to the edge of the ruins if it's safe. I will suggest that IC.
 

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