Negflar2099
Explorer
I'm glad you had a good experience with 4e.
It's amazing for me to see the edition wars are finally dying down and as a fellow edition wars veteran I have to say I'm impressed with this post. It's so easy to get caught up in defending your position that you don't even stop and try to see what the other side is saying. I know I'm guilty of that. I defended 4e for so long, and I really do enjoy it, but it's not a perfect game.
Like you, I have a problem with the power system, although for different reasons. I don't have as much of a problem with the sameness of powers as you (although I can certainly see what you mean about some powers doing essentially the exact same thing) but I do have a problem with the affect they have on gameplay. I've had experiences with 4e combat that have really dragged and I think it's mostly because there are so many choices for each player each round. Keeping track of all those powers is hard for the player and doubly so for the DM.
Plus I can see what you mean about the diagonal movement and the idea that all injuries heal in six hours or less. Trying to really picture the world that is represented by the game is hard enough without those sorts of things jarring your suspension of disbelief.
Anyway I hope you continue to have fun with 4e but if not I hope you have fun with whatever version of whatever game you decide to play. We really are pretty lucky. No matter what our tastes in RPGS there's probably a game out there for us. It's a good time to geek.
It's amazing for me to see the edition wars are finally dying down and as a fellow edition wars veteran I have to say I'm impressed with this post. It's so easy to get caught up in defending your position that you don't even stop and try to see what the other side is saying. I know I'm guilty of that. I defended 4e for so long, and I really do enjoy it, but it's not a perfect game.
Like you, I have a problem with the power system, although for different reasons. I don't have as much of a problem with the sameness of powers as you (although I can certainly see what you mean about some powers doing essentially the exact same thing) but I do have a problem with the affect they have on gameplay. I've had experiences with 4e combat that have really dragged and I think it's mostly because there are so many choices for each player each round. Keeping track of all those powers is hard for the player and doubly so for the DM.
Plus I can see what you mean about the diagonal movement and the idea that all injuries heal in six hours or less. Trying to really picture the world that is represented by the game is hard enough without those sorts of things jarring your suspension of disbelief.
Anyway I hope you continue to have fun with 4e but if not I hope you have fun with whatever version of whatever game you decide to play. We really are pretty lucky. No matter what our tastes in RPGS there's probably a game out there for us. It's a good time to geek.