OOC: Senshock definitely provokes, there is no withdraw action. I assume he can run but going up is difficult terrain, so he makes it to 60N45E10Z. Thrommel gets +2 to hit because he is Lord Soth's undead ally.
Good Guys:
Duane (magma brute, SW): 66/98hp, injured, -5 to hit, marked
Pete (ice archon, leader): 110/117hp, injured, dazed, +2 defenses
Oz (emerald orb wizard, SW): -6/48hp, unconscious
Scotty (balhannoth, SW): 30/80hp, bloodied
Scotty's OA is 19+19, hit. 15/2 = 7 damage.
Round 101:
Duane gets zapped and tries a Bull Rush on Lord Soth, 19+12 Str vs. Fort, succeeds. Lord Soth is pushed to 95N50E.
Pete takes his second wind. He misses his save (9-2). Good's fate is down to one roll next round!
Oz recharges ( ). He stays steady (13).
Scotty does not recharge ( ). He moves to 80N40E and attacks Lord Soth.
5+19, miss. Take an AP and try again. 8+19, missed again!
Good Guys:
Duane (magma brute, SW): 66/98hp, injured, -5 to hit, marked
Pete (ice archon, leader): 110/117hp, injured, dazed, +2 defenses
Oz (emerald orb wizard, SW): -6/48hp, unconscious
Scotty (balhannoth, SW): 30/80hp, bloodied
Scotty's OA is 19+19, hit. 15/2 = 7 damage.
Round 101:
Duane gets zapped and tries a Bull Rush on Lord Soth, 19+12 Str vs. Fort, succeeds. Lord Soth is pushed to 95N50E.
Pete takes his second wind. He misses his save (9-2). Good's fate is down to one roll next round!
Oz recharges ( ). He stays steady (13).
Scotty does not recharge ( ). He moves to 80N40E and attacks Lord Soth.
5+19, miss. Take an AP and try again. 8+19, missed again!