TwinBahamut
First Post
I wouldn't make it too easy for Sneak Attack to be used with a variety of weapons, myself.
I am willing to bet that this really is a balance issue based on the new multiclassing system. Allowing a character to sneak attack with a longsword means that a rogue/fighter multiclass can combine sneak attack damage with a Fighter's longsword powers. Since it is likely that a Fighter's longsword powers are designed to do a lot of damage without sneak attack, it means that the combination of longsword powers and sneak attack damage could very easily be obviously more powerful than a pure Rogue or Fighter, leading to imbalances.
This is probably a more complex issue than "what weapons make sense with Sneak Attack", so I will wait to see the rules as a whole before saying Sneak Attack needs to be changed.
				
			I am willing to bet that this really is a balance issue based on the new multiclassing system. Allowing a character to sneak attack with a longsword means that a rogue/fighter multiclass can combine sneak attack damage with a Fighter's longsword powers. Since it is likely that a Fighter's longsword powers are designed to do a lot of damage without sneak attack, it means that the combination of longsword powers and sneak attack damage could very easily be obviously more powerful than a pure Rogue or Fighter, leading to imbalances.
This is probably a more complex issue than "what weapons make sense with Sneak Attack", so I will wait to see the rules as a whole before saying Sneak Attack needs to be changed.
 
				 As for all weapon restrictions... we'll see.  I would have preferred they made certain abilities better with certain weapons instead of flat restrictions (like S.A. 1d4, or 2d6 with light weapons) but that might be easier said then done.  However, I do hope multiclass works as promised- 'any combo, any level.'   Really, I hope there is a (balanced) way for the f/r to use S.A. with his (whatever).
  As for all weapon restrictions... we'll see.  I would have preferred they made certain abilities better with certain weapons instead of flat restrictions (like S.A. 1d4, or 2d6 with light weapons) but that might be easier said then done.  However, I do hope multiclass works as promised- 'any combo, any level.'   Really, I hope there is a (balanced) way for the f/r to use S.A. with his (whatever). 
 
		 
		 
 
		

 
 
		 
 
		 
 
		 
 
		 
 
		