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D&D 4E 4E Modern


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One more update for anyone still looking at this thread. This one reformats some things, some changes in powers, a new Constitution career (the Juggernaut), and adds rules for vehicles. The vehicle rules are modified versions of those originally found in the Adventurer's Vault, with many things changed or added to from the original rules.

4EModern
 
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Very cool . . .

The title speaks for itself, I think.

I just downloaded these rules a little while ago and, even though I haven't looked them over carefully and merely given them a thorough scan, I really like what I see. I will try to give these rules a spin sometime over the next few weeks (around other games I'm running or playing in) and give you some feedback. But even if I don't get to it soon, you have a thumbs up from me to continue this endeavor. :)
 

Sorry, I hadn't been paying attention to this thread in a while. Thank you and looking forward to feedback. We've been using it for a month now and no complaints from my group, and it seems to be working well for our current sci-fi campaign.
 

would like to see a PDF link besides this one that i have to allow junk on my FB page... but it all looks awesome... looking forward to trying it out
 

[MENTION=61013]dirklancer[/MENTION]

Any chance you can update the OP with the current pdf (attach the final version of the pdf to the OP). I don't want to sign up to scribd just to download a copy and look at it...

:)
 

Sure thing. I don't know that I've any updates since this file was updated, so this should be the most recent version. We've been playing in our current campaign and nothing has come up as far as changes from my group, but more feedback is always welcome.
 

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Minor Addition

In play I've noticed something lacking for the Bodyguard and Juggernaut, so I made a minor revision. I added the option to each to allow them to use their Con modifier for certain types of basic attacks. Here are the updated files. I was also wondering if anyone has been using this, and how it seems to work for them.

4EModern
 

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I still plan to try this out with my group. We'd had several games on-going and no one wanted to start up another game. However, recent events in the group have caused all current campaigns to crash to a halt. Hopefully, when we get back to gaming in a month or so I'll have read this through and worked up a handful of adventures for the party. :-)
 

Into the Woods

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