Agreed on both points. It's a very ambitious project... I'll definitely keep tabs on it, to see how evolves.It sounds like an interesting idea. I will definitely be following the development closely. It is going to be an enormous project though.
Agreed on both points. It's a very ambitious project... I'll definitely keep tabs on it, to see how evolves.It sounds like an interesting idea. I will definitely be following the development closely. It is going to be an enormous project though.
Well I read that magic missile, and I have to say, I agree with the locals at those forums.
Could you give a link?Good! because they are right! There are issues with the magic missile I posted..
First, keep in mind that 1e is a big inspiration for the 4e designers. Mearls said his favorite book is the 1e Fiend Folio, and it's clear that he and Noonan tried to capture some of the essence of those monsters and the "exception-based" nature that they operated under. So, 4e is all ready a little like 1e.No offense meant here, and I do wish Clarke all the luck in the world with the project, but when I heard about this project the other day I kinda scratched my head. If I want to play a game with the old school feel I'll go grab my old edition books. I like 4E because of what it is and the way it is, and don't really want it to be old school.
Could you give a link?
Yeah, I took a look at it. I... well, I don't even think I can contribute to that conversation. The aims and desires of apparently what 1e is, is far beyond my grasp. I think it would get me a headache trying to help with designs like that.It's possibly the single most broken power I have seen everIt should be in one of the links in the OP, if you scroll a bit down.

The magic missile spell is described in this thread, post #14.Could you give a link?

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.