Almost. By the book higher-level characters get level N+1, N, and N-1 items and the GP value of a level N-1 item, and any common mundane equipment they want (within reason). Unless I'm reading things wrong, that's 13,000 gp.Alrighty, Althaea Ripace is up. I'm not entirely sure how much starting gold and what magic items we get, so I approximated at 9000 gp and a level 14, 13, and 12 magic item? Correct me if I'm wrong.
Almost. By the book higher-level characters get level N+1, N, and N-1 items and the GP value of a level N-1 item, and any common mundane equipment they want (within reason). Unless I'm reading things wrong, that's 13,000 gp.
Things I noticed when putting your character into the character builderChanged my equipment list to reflect the higher gp total. Most of it's fluff stuff.
Also, I switched out the Improved Skirmishing feat for the Mark of Healing Dragonmark.
Here's some basic info and a character sheet for Soril Asyaxalyn. I'll add his background later this evening or tomorrow.
- I don't think you can attach a dragonshard augment to a Hexblade's pact weapon; at least, the character builder won't let me.
Are the names of the Houses the same? Which otherworldly planes exist/ are known? I envisioned my character as a mysterious orphan found on a voyage to a plane of elements/lightning/thunder/weather/air and "adopted" to the House very early in his life.....
Also, one other note on background stories: If you have a dragonmark, explain how/why (either you are/were part of the house whose mark you bear, or just maybe you did a really, really big favor for someone high up in that house; remember that although the Houses role in society is much like it is in Eberron, the Dragonmarks here are not inborn, but the product of rituals known only to the Houses -- you can't get a dragonmark from anywhere else).

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.