RangerWickett
Legend
There were too many in 3e, there are too many in 4e.
I was heartened by the inclusion of a simple 'combat advantage' modifier that always gave you +2 to attack. I'd hoped there might be something equally simple for buffs, like 'offensive boon,' which gave you +2 to bonus to attack and damage rolls, or 'defensive boon,' which gave you +2 to all defenses. And maybe equivalent 'banes' that would negate a boon or give you a -2 penalty.
Instead we have stuff like "shift 5 squares and make an attack with a +1 bonus for each enemy within 3 squares," or "if you have temporary hit points, add your Con bonus to damage," or "if you're wielding an axe, you get a bonus to opportunity attacks" (but not the interrupt attack a fighter's combat challenge gives you).
So yeah, it could be toned down.
Thankfully 4e only modifies surface stats (attack bonus, or damage, or defenses) and not the structural stats (Str, Dex, etc.). Few things were more frustrating than having bull's strength and enlarge, and then being hit by dispel magic.
"Okay, -4 Str means -2 to attack rolls and -3 to my two-handed damage rolls. I'm smaller, so my Str goes down another 2, so make that -3 attack and -4 damage. But I no longer get the size penalty, and my Dex goes up, so it ends up being -2 attack, -4 damage, +2 AC, +1 Reflex. Oh, wait, my weapon resized, and wait, I was under the effect of slow. It got dispelled too? Okay, wait a sec."
I was heartened by the inclusion of a simple 'combat advantage' modifier that always gave you +2 to attack. I'd hoped there might be something equally simple for buffs, like 'offensive boon,' which gave you +2 to bonus to attack and damage rolls, or 'defensive boon,' which gave you +2 to all defenses. And maybe equivalent 'banes' that would negate a boon or give you a -2 penalty.
Instead we have stuff like "shift 5 squares and make an attack with a +1 bonus for each enemy within 3 squares," or "if you have temporary hit points, add your Con bonus to damage," or "if you're wielding an axe, you get a bonus to opportunity attacks" (but not the interrupt attack a fighter's combat challenge gives you).
So yeah, it could be toned down.
Thankfully 4e only modifies surface stats (attack bonus, or damage, or defenses) and not the structural stats (Str, Dex, etc.). Few things were more frustrating than having bull's strength and enlarge, and then being hit by dispel magic.
"Okay, -4 Str means -2 to attack rolls and -3 to my two-handed damage rolls. I'm smaller, so my Str goes down another 2, so make that -3 attack and -4 damage. But I no longer get the size penalty, and my Dex goes up, so it ends up being -2 attack, -4 damage, +2 AC, +1 Reflex. Oh, wait, my weapon resized, and wait, I was under the effect of slow. It got dispelled too? Okay, wait a sec."