See. I don’t get this. Why is it an annoyance? Is it that it’s not uniform across all classes?it's the 2 vs. 1d3 thing. That's an unnecessary annoyance that shouldn't have got through playtesting
See. I don’t get this. Why is it an annoyance? Is it that it’s not uniform across all classes?it's the 2 vs. 1d3 thing. That's an unnecessary annoyance that shouldn't have got through playtesting
No. It's because it's almost but not quite uniform. The difference between 1 and d6 would matter and is big enough to be memorable. But 2 vs 1d3 is irritating and trivial and just another thing to rememberSee. I don’t get this. Why is it an annoyance? Is it that it’s not uniform across all classes?
In Draw Steel, 1d6 would be too much variability. I think part of the point is that they're the "same". You get ~2 heroic resources on your turn. Based on your class (and it's "source of power") it may be a reliable source of heroic resources, or a bit more chaotic.No. It's because it's almost but not quite uniform. The difference between 1 and d6 would matter and is big enough to be memorable. But 2 vs 1d3 is irritating and trivial and just another thing to remember