Plane Sailing said:It does sound a little as if the Sorcerer may be moving in this direction
I'm also thinking the sorcerer may have this new power source – Primal, along with the druid, barbarian and this Primal striker class mentioned in R&C.
Plane Sailing said:It does sound a little as if the Sorcerer may be moving in this direction
Ahglock said:I agree with what you are saying but to me it looks like 4e will have less options in its core 3 books than 3/3.5 did in its core 3. Sure it may be unrealistic to assume they should have the Dread Necromancer but wanting them to have necromancy isn't an unrealistic requirement.
Hussar said:Let's face it, 4e will NOT have as many options as 3e at release. That's a completely unrealistic expectation.
Let me take your metaphor and look at it from another angle. Take the example of a PC OS, and compare XP to a supposedly perfect-working Vista (yeah, I know, big supposition, but we're being hypothetical here).satori01 said:Lets look at a real world example that I think is applicable.....PC Operating systems. Windows XP works fine, not perfect, but better than what came before, and the system lets you do pretty much want you want with a minimum of head ache.
Then Vista comes out, and Vista is supposed to be better, and do things better, and in some ways it does, but because Vista is so new, code for things like Wi-Fi cards and other applications can not run on Vista.
So the choice for many people becomes do I upgrade to the new system and risk losing out on some functionality for the potential gain of better use for some functions, or do I stick with what for the most part works?
Only, in this case, Vista (4E) is incompatible with everything from XP (3E), which is incompatible with everything from Windows 95 (2E). There is no legacy support, and no history of legacy support. Every time the system gets redone, you have to start from scratch, making adjustments until your personally favourite topic gets treatment in a supplement.satori01 said:Err no that really is not that unrealistic of an expectation , to say that, ( and by no means is this meant to be a personal attack, or demeaning in anyway), shows you are looking at this from a very narrow perspective.
Lets look at a real world example that I think is applicable.....PC Operating systems. Windows XP works fine, not perfect, but better than what came before, and the system lets you do pretty much want you want with a minimum of head ache.
Then Vista comes out, and Vista is supposed to be better, and do things better, and in some ways it does, but because Vista is so new, code for things like Wi-Fi cards and other applications can not run on Vista.
satori01 said:Err no that really is not that unrealistic of an expectation , to say that, ( and by no means is this meant to be a personal attack, or demeaning in anyway), shows you are looking at this from a very narrow perspective.
Blowing things up in 4E, by default, will have to be so good that other archetypes will not even be considered.
satori01 said:Err no that really is not that unrealistic of an expectation , to say that, ( and by no means is this meant to be a personal attack, or demeaning in anyway), shows you are looking at this from a very narrow perspective.
Hussar said:The problem is, what did the necromancer have going for him in core PHB in 3e? One extra necro spell and a +2 spellcraft. Never mind that a cleric made a MUCH better necromancer. And, a straight up wizard could do everything a necromancer could do. There was nothing a necromancer could do that a wizard couldn't.
And, the wizard didn't have to lose any access to other spells to do it.
Sure, you had specialist wizards, but, they were pretty much identical to straigh wizards.
Does that mean that 3e had more options? Sort of. You had the option of playing a wizard, or a slightly more focused kind of wizard. It looks like 4e will have actual separate classes for specialists. I wonder if the Shadowcaster from Tome of Magic might be a preview of how they'll work the specialists in the future.
Except that putting specialists in the PHB at the expense of more broader classes isn't that great.Ahglock said:Yeah and eventually 3e had those specialized style classes like the beguiler and the Dread Necromancer etc. If 4e started with some of these specialties in the core 3 books it could be argued it came with just as much, but it doesn't.
Considering how there were 11 classes in the 3e PHB and 8 in the 4e PHB, I think that's a given.The end of 4e very well may have more options than the end of 3e. The beginning of 4e doesn't look to me like it will have the options of the beginning of 3e.