UK said:So I think a lot of 4E monster design will need to be based around encounter design. You can't just design an elite or standard or minion monster in a design 'limbo'. You have to think of who they will be associating with.
So from that perspective I think breaking down future Bestiaries into smaller but more associated chunks is a good idea that will help create 4E encounters/adventures.
Good point, and good solution.
I wonder however if there will be a sort of matrix that will show at what level a solo monster becomes an elite, or a standard, or a minion.