(5.24 PBP) Vault of the Dracolich (IC) Redux

TEAM LAKE - SUBJECT:SHADE-9 - whats around the corner?

Shade-9 maintained a cautious pace, avoiding the entangling weeds and slick stone alike, his optics scanning as he tracked the water’s flow, shifts in the current and ripples indicating movement, the glint of light off rock, the fall of shadows.

"Second side tunnel, eastern wall. Unmapped." he noted, his voice low, and restrained "possible secondary sewer channel.

The lake widens ahead"
he continued assessing whether the best course was to proceed north or to cross to the eastern side of the cavern "but visibility is disrupted, unknown risk, we will need caution - Aywin do we have reconnaissance?"

OOC: assuming I didnt hear what Svetlana said to Aywin so still unaware of the Lizardman. Its funny that Shade-9 finds himself optimised for total darkness but currently holding the Lightbringer - the poor things processor is facing a logic conflict

so who wants the sword?
 

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Team Caves

The kobolds had been making a mad rush - over a dozen of them carrying spears, slings, and the occasional rusty sword - when Merrick addressed them in a booming voice, speaking draconic. They burst into a terrified panic, and many disappeared from view, never to return. After a brief time, a few brave among them came forward cautiously, with one in front holding a turtle-shell shield.

One spoke in a high, barking voice that used a crude dialect of draconic that Merrick sometimes found difficult to follow. It said, "Peace? Bah! No trust! No peace! Betrayers, all! Go away, Dragon-killers!"
 

Merrick Thorburn
Race: Human
HP: 53/53
AC: 15/17(
with shield)
Buffs:
Rage: 3/3Inner Healing:1/4HD: 3/3
STR: 16+3(+5)
DEX: 13+1(+1)
CON:
16+3(+5)
INT: 8-1(+-1)
WIS: 10
+0(+0)
CHA:11 +0(+0)
Athletics+5
Intimidate: 2/5
Perception: 2/5
Performance 2
Stealth: 3/5
Survival: 2/5
Daily:
JUMP: 1/1
At will
Thaumaturgy
Message


"What! Someone killed Dretchroyaster! He was a mighty and ancient green dragon! That makes me....ANGRY!

Merrick curses in an unknown language and his eyes glow red.....

"Those fools deserve to lose their heads!

Merrick shakes his glaive.

"See, we wanted to go in and see Dretchroyaster, but there's folks guarding the way in and wouldn't let us pass. And we'd go and murder'em all but we can't get past their big door.

"Why don't you show us in. We'll sneak in and we'll make 'em pay! I even brought food for the feast afterwards."


Merrick pulls out the small flask, opens it, takes a very tiny sip to show them it's good then inches forward and offers it to the kobold in a turtle shell (turtle power!).

Merrick translates to everyone what is going on if the creature accepts the drink.

Merrick uses the Thaumaturgy to make his eyes red. It's verbal only so hopefully the 'swear word' goes unnoticed. Even if it doesn't, it's a show of power.

I'll also use a bonus action to make a use of my rage so I can use Intimidate with Strength if I need to.

Part of this 'persuasion' is that we are so tough that we are going to go in and kill everyone (which might happen). I'm hoping that's intimidating enough that kobolds don't want to stand in our way.
 
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