D&D 5E 5e Boxed Sets, what should WotC make?

As it is now, I have to go through and copy important encounters, rooms, treasures and stats into a notebook for the expected next session. Just so I can look at them AND the map at the same time- and not be constantly looking stuff up in the appendices. I also leave enough space for round by round combat logs: initiative order, HP totals, who does what, condition and spell/effect durations (and when they end), and other things like when others might join the fight. And, at the end, XP for that encounter; any items the party found, and any loot. I'll also make a note of who is wounded, and any healing done to them.
You really should consider a digital tool. I use FG and all off that is available, linked and can be viewed if not at the same time then with one or two clicks. Makes DMing so much easier, virtually or in person.
 

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For boxed sets, I'd really like to see some campaign sets, along the lines of the old 2E sets. Two books, one a sort of player's guide with an intro to the lore and player-facing options and a DM's book with an in-depth look plus monsters, npcs, items and whatnot. Include a couple poster maps - one a good starting location (nearby town and surroundings level) and a larger overland map. Add in some nice accessories - dice, tokens, handouts, cheat sheets or whatever is good to round out the box. I'm not really big on adventures in these sort of products, but it wouldn't be bad to include a heavily themed short adventure or perhaps a leaflet that points to Wizard's site for some PDF adventures to get the DM started.

And it must be large enough to fit a hardcover book inside it (in case you want to use it as a carrying case for your PHB/DMG/MM).
 


Sounds reasonable. I know I'm always running out of room for class features etal on the official character sheets, the box for actions/attacks is way too small for spellcasters; and there's no place for Spell DC and spell attack modifiers.

Thus, specific sheets/journals for wizards; Clerics, Sorcerers; Warlocks; Druids; Bards; half casters; and multi-class characters make a lot of sense.
I just saw Gale Force 9 is releasing this neat little thing

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On the DMguild you can use the splendid class-specific character sheetss:


Put this stuff in the many custom journal on amazon or etsy and you can build yourself a nice character starter kit.
 

For $100, you're getting into the territory of the core rules set at places like Wal-mart.
Not to pick on you because many others have said this, but a thing about the price point hit me today when I pulled up the Pathfinder 2E Beginner Box:

It has every component I mention minus cards for $30-45 (depending where you buy it). Cut the included book page counts by the monster+magic item pages, re-invest that into cards, and you have my dream product for half the price everyone suggests it would be.

Yes I'm doubling down 🤣
 

Not to pick on you because many others have said this, but a thing about the price point hit me today when I pulled up the Pathfinder 2E Beginner Box:

It has every component I mention minus cards for $30-45 (depending where you buy it). Cut the included book page counts by the monster+magic item pages, re-invest that into cards, and you have my dream product for half the price everyone suggests it would be.

Yes I'm doubling down 🤣
Isn’t the beginner box a bit of a loss leader for Paizo? I thought somewhere someone said they cut the profit margin for it down to the bone. I dint think that’s sustainable, if true.
If not then Tally Ho!
 

Isn’t the beginner box a bit of a loss leader for Paizo? I thought somewhere someone said they cut the profit margin for it down to the bone. I dint think that’s sustainable, if true.
If not then Tally Ho!
Could be, but there's still $45 to go before the pricing the others and I originally noted, so I virtually guarantee Wizards could produce something in that range that works.

It's all a pipe dream though, because they don't make Pathfinder Pawns🤣
 

A box, as opposed to a book, needs to be about the things that you need a box to deliver.

I'd go for a box set with the following things:

  • A setting box set where there are poster size materials that you'd put on a wall for the players to see, physical products that ties into the game (Tarot cards, Harper Pins, puzzle pieces, etc...)
  • A megadungeon including poster maps for each area.
  • A module for 3 to 4 levels of advancement that included all the monster minis needed to run it.
 


A Forgotten Realms boxed set with a 4 part poster map of the continent of continent of Faerun with three books ala the Gold Box with Ed Greenwood as one of the main contibutors. Also include maps of the three major cities and a zoom on the Dalelands to compliment the already released SCAG.

Also counters, rerelease the 4e era monster vault and essentials set counters like they did the Dungeon Tiles.
 

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