This seems like good advice, but off-topic.Be friendly and tolerant of the people you lay with.
You're right, it just applies to both categories.This seems like good advice, but off-topic.
Oh, I thought of a funny. If we use Mercy (from Overwatch) as a shining example of the in-combat healer trope, then we can rightfully say D&D 5E has a...
No Mercy Meta
Ironically, healers are some of the surliest bitter curmudgeons I know. Anime lied to me all these years, those folk are vicious!I mean ... that's pretty kinky. With the whole heals*** thing going.
Not that there's anything wrong with that.
Hey big guy ... looks like you could use a cure light wounds ....
Why does it always have to be fanatic who want to do just one thing every round of every fight ? And if it's what you like and it's not 100% the most efficient, what exactly is the problem ? It's what you like...
Well, I've known at least half of the people in my gaming tables (about 20 people) for, let's see, about 38 years. And I've continued playing with them even when spending half of my career overseas in the UK, Australia and Singapore, so it's possible, distance and even time zones are manageable you know... And I' know that there are some other gaming friends still playing together here and there on the planet, and I know I would be welcome to play with them again. [...]
It's not, for us, and then there are clubs and associations, where I went when I was in the UK something like 20+ years ago and who are still friends. It's not a privilege, anyone can do it if friendship and roleplaying is important.
My point is not that long term groups aren't a thing, but that they are outliers, not the norm. In my country Roleplaying clubs are nearly non-existent, and not many factors help to the formation of long term groups. In here we don't have these 6 to 18 friendships. The people you went to elementary school with will be different from the people you went to middle school with and they in turn will be different people from the people you went to high school with. And these people will live away from you, by the time you are in middle school, you have to travel to a different area to visit your school friends, and by highschool, you might have to travel to the equivalent of another city.My gaming group has, in a Ship-of-Theseus fashion, been going since about 1996. The composition has changed, but in a continuous/organic fashion that makes it still the same group.
It's what I like, except extremely watered down and with less and less rewards.
My point is not that long term groups aren't a thing, but that they are outliers, not the norm. In my country Roleplaying clubs are nearly non-existent, and not many factors help to the formation of long term groups. In here we don't have these 6 to 18 friendships. The people you went to elementary school with will be different from the people you went to middle school with and they in turn will be different people from the people you went to high school with. And these people will live away from you, by the time you are in middle school, you have to travel to a different area to visit your school friends, and by highschool, you might have to travel to the equivalent of another city.
Also, we aren't part of the Anglosphere, and apart from the ever-dwindling official WPN stores, there isn't any official supply of D&D books. (I'm lucky to be close to a WPN store, they don't carry any D&D. The store that used to carry it has gone out of business) You have to go out of the way to find the books in English, as the Spanish translation isn't officially distributed either -and well, it is European Spanish which can be even incomprehensible-. Finding people who are into roleplaying is difficult, finding someone who is into D&D as opposed to WoD even harder.
I'm confident I can quickly recruit a group to play, but finding someone interested in DMing is just hard. I have to get my fix online -in English- or none at all. Yeah, if I could have a stable gaming group with a rotating set of DMs I would have no problems. Quoting the meme. "También quiero vivir ese hermoso sueño don Pool"
I'm sorry if I come as intolerant. But I'm anything but. I have zero room to be nitpicky and I have to take what I can. At the same time, I'm a bit tired of always having to settle for the second or third closest thing to what I want. Back in the 3.5 era, I would have loved to find a DM that allowed Races of Dragon and Knowstones, but never did. Right now, I would love to find a DM that allowed me to play an En5ider Noble -you know, just the class that I happened to design-, but instead would settle for a group that just let me play a cleric or divine soul without wanting to dictate what I do or how I do it, yet the best I can expect is to find a game that will last more than a couple sessions. Just finding a DM that will take instead of random blast everything powegamer is an achievement on itself.But then, people who really wanted to play were tolerant and willing to make concessions about what to play. I know that no D&D is better than bad D&D, but it all depends on what "bad" is for someone. Be more tolerant, don't hang up on to your very personal preferences, find people likewise-minded and you will have a great time. I know I did, continued to this day through 44 years of playing, and intend to continue to the very end.
Or you could simply use a 2nd level slot to heal instead of a 1st level slot. That would ensure that on average, your healing outpaces the monster’s damage.Say the rogue is the only party member with a silver weapon when fighting a werewolf. Even though the werewolf is clawing for more than you heal, keeping that silvered rogue sneak attack going an extra round or two by constantly healing them to keep them above 0 hp when their turn comes around could be more effective than attacking the werewolf yourself.