Cleon
Legend
Odonatid, Giant (Diminutive Giant Dragonfly)
Small beast, unaligned
Armor Class 14
Hit Points 7 (2d6)
Speed 10 ft., fly 50 ft. (hover)
Saving Throws DEX +6
Skills Perception +3
Senses passive Perception 13
Languages —
Challenge 1/2 (100 XP) Proficiency Bonus +2
Evasive Flight. A giant odonatid gains advantage on Dexterity saving throws when flying and attackers have disadvantage on attack rolls against it.
If the giant odonatid is mounted or grappling an opponent, it must make a DC 12 STR check to use Evasive Flight each time it is attacked.
Expert Aerialist. The giant odonatid has advantage on Dexterity (Acrobatics) checks when flying.
Flyby. The giant odonatid doesn't provoke opportunity attacks when it flies out of an enemy's reach.
Keen Sight. The giant odonatid has advantage on Wisdom (Perception) checks that rely on sight.
Motion Camouflage. If the giant odonatid moves at least 20 feet towards a creature and then hits it with an attack on the same turn, that target must make a Wisdom (Perception) check against a Dexterity (Acrobatics) check by the odonatid. On a failure, the target cannot use Dodging Flight, Evasive Flight, or a similar defensive ability to avoid attacks by the giant odonatid until the start of its next turn.
Actions
Multiattack. The giant odonatid makes two attacks against a Tiny or smaller creature. The first attack is a legs attack. If this succeeds in grappling the target, the odonatid makes a bite attack, otherwise it makes a second legs attack.
Bite. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 3 (1d6) slashing damage.
Legs. Melee Weapon Attack: +6 to hit, reach 5 ft., one Small or smaller creature. Hit: The creature is grappled (escape DC 8). Until this grapple ends, the target is restrained, and the giant odonatid can't make legs attacks against another target.
Bonus Actions
Dashing Flight. The giant odonatid flies up to 50 feet. It cannot use Burst of Speed if it used Dodging Flight after the start of its previous turn.
Reactions
Dodging Flight. If a creature of at least Tiny size attempts a melee attack against a giant odonatid, or the odonatid is targeted by a ranged weapon of similar size such as a giant-hurled boulder, the insect can try to dodge out of the way as a reaction. The giant odonatid makes a Dexterity saving throw with advantage (it loses this advantage when mounted or grappling an opponent). If the saving throw beats the attack roll or DC of the attack the giant odonatid takes no damage and flies up to 20 feet.
If a giant odonatid is carrying or grappling a creature that is too heavy for the odonatid to fly with, it must release the creature to use Dodging Flight. If the odonatid is grappling a creature light enough to carry through the air, the grappled creature can make an escape check as a free action. If it fails, the odonatid may fly away with its victim.
Description
This dragonfly is maybe 3 feet long and 15 pounds, with a 4 to 4½ foot wingspan. Its habits are the same as its bigger relatives (see Giant Dragonfly for details). It is not big enough to view most humanoids as prey, but might attack children, halflings, or other Small humanoids.
VARIANT: DIMINUTIVE GIANT DAMSELFLY
While still being a Small beast, some varieties of giant damselfly are even shorter and lighter than an average giant damselfly (see Giant Damselfly for details). A diminutive giant damselfly averages 4 to 4½ feet in length, with a wingspan of 4 to 6 feet. It has a diminutive giant dragonfly's statistics except for being slower (fly 40 ft., Dashing Flight 20 ft., Dodging Flight 20 ft.). Diminutive giant damselfly naiads are similar in size to diminutive giant dragonfly nymphs.
VARIANT: DIMINUTIVE GIANT TENEBROUS & UNDERDARK HELICOPTER DAMSELFLIES
The majority of monstrous helicopter damselflies can see in the dark far better than any natural damselfly, with tenebrous species that hunt in the gloom of forests and nighttime and even subterranean varieties native to the underdark (see Mammoth Helicopter Damselfly for details, under Tenebrous Helicopter Damselflies and Underdark Helicopter Damselflies). A diminutive giant damselfly of these variants uses a diminutive giant dragonfly's statistics except for having better senses—the tenebrous variety has blindsight 10 ft., darkvision 40 ft.; the underdark variety, dubbed a lesser ghostwing, has blindsight 30 ft., darkvision 60 ft.
(Monster designed by Casimir Liber and Cleon on Enworld.org's General Monster Talk Creature Catalog Forum; inspired by the giant dragonfly that debuted in EX2 The Land Beyond the Magic Mirror (1983) by Gary Gygax.)
Small beast, unaligned
Armor Class 14
Hit Points 7 (2d6)
Speed 10 ft., fly 50 ft. (hover)
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (–2) | 18 (+4) | 10 (+0) | 1 (–5) | 12 (+1) | 5 (–2) |
Saving Throws DEX +6
Skills Perception +3
Senses passive Perception 13
Languages —
Challenge 1/2 (100 XP) Proficiency Bonus +2
Evasive Flight. A giant odonatid gains advantage on Dexterity saving throws when flying and attackers have disadvantage on attack rolls against it.
If the giant odonatid is mounted or grappling an opponent, it must make a DC 12 STR check to use Evasive Flight each time it is attacked.
Expert Aerialist. The giant odonatid has advantage on Dexterity (Acrobatics) checks when flying.
Flyby. The giant odonatid doesn't provoke opportunity attacks when it flies out of an enemy's reach.
Keen Sight. The giant odonatid has advantage on Wisdom (Perception) checks that rely on sight.
Motion Camouflage. If the giant odonatid moves at least 20 feet towards a creature and then hits it with an attack on the same turn, that target must make a Wisdom (Perception) check against a Dexterity (Acrobatics) check by the odonatid. On a failure, the target cannot use Dodging Flight, Evasive Flight, or a similar defensive ability to avoid attacks by the giant odonatid until the start of its next turn.
Actions
Multiattack. The giant odonatid makes two attacks against a Tiny or smaller creature. The first attack is a legs attack. If this succeeds in grappling the target, the odonatid makes a bite attack, otherwise it makes a second legs attack.
Bite. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 3 (1d6) slashing damage.
Legs. Melee Weapon Attack: +6 to hit, reach 5 ft., one Small or smaller creature. Hit: The creature is grappled (escape DC 8). Until this grapple ends, the target is restrained, and the giant odonatid can't make legs attacks against another target.
Bonus Actions
Dashing Flight. The giant odonatid flies up to 50 feet. It cannot use Burst of Speed if it used Dodging Flight after the start of its previous turn.
Reactions
Dodging Flight. If a creature of at least Tiny size attempts a melee attack against a giant odonatid, or the odonatid is targeted by a ranged weapon of similar size such as a giant-hurled boulder, the insect can try to dodge out of the way as a reaction. The giant odonatid makes a Dexterity saving throw with advantage (it loses this advantage when mounted or grappling an opponent). If the saving throw beats the attack roll or DC of the attack the giant odonatid takes no damage and flies up to 20 feet.
If a giant odonatid is carrying or grappling a creature that is too heavy for the odonatid to fly with, it must release the creature to use Dodging Flight. If the odonatid is grappling a creature light enough to carry through the air, the grappled creature can make an escape check as a free action. If it fails, the odonatid may fly away with its victim.
Description
This dragonfly is maybe 3 feet long and 15 pounds, with a 4 to 4½ foot wingspan. Its habits are the same as its bigger relatives (see Giant Dragonfly for details). It is not big enough to view most humanoids as prey, but might attack children, halflings, or other Small humanoids.
VARIANT: DIMINUTIVE GIANT DAMSELFLY
While still being a Small beast, some varieties of giant damselfly are even shorter and lighter than an average giant damselfly (see Giant Damselfly for details). A diminutive giant damselfly averages 4 to 4½ feet in length, with a wingspan of 4 to 6 feet. It has a diminutive giant dragonfly's statistics except for being slower (fly 40 ft., Dashing Flight 20 ft., Dodging Flight 20 ft.). Diminutive giant damselfly naiads are similar in size to diminutive giant dragonfly nymphs.
VARIANT: DIMINUTIVE GIANT TENEBROUS & UNDERDARK HELICOPTER DAMSELFLIES
The majority of monstrous helicopter damselflies can see in the dark far better than any natural damselfly, with tenebrous species that hunt in the gloom of forests and nighttime and even subterranean varieties native to the underdark (see Mammoth Helicopter Damselfly for details, under Tenebrous Helicopter Damselflies and Underdark Helicopter Damselflies). A diminutive giant damselfly of these variants uses a diminutive giant dragonfly's statistics except for having better senses—the tenebrous variety has blindsight 10 ft., darkvision 40 ft.; the underdark variety, dubbed a lesser ghostwing, has blindsight 30 ft., darkvision 60 ft.
(Monster designed by Casimir Liber and Cleon on Enworld.org's General Monster Talk Creature Catalog Forum; inspired by the giant dragonfly that debuted in EX2 The Land Beyond the Magic Mirror (1983) by Gary Gygax.)
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