Cleon
Legend
Odonatid, Giant (Imperial Giant Dragonfly Nymph)
Large beast, unaligned
Armor Class 15 (natural armor)
Hit Points 52 (7d10 + 14)
Speed 30 ft., swim 10 ft.
Skills Stealth +6
Senses blindsight 30 ft., passive Perception 11
Languages —
Challenge 2 (450 XP) Proficiency Bonus +2
Ambusher. In the first round of a combat, the giant odonatid has advantage on attack rolls against any creature it surprised.
Actions
Bite. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 12 (2d6 + 5) slashing damage and the target is grappled (escape DC 15). Until this grapple ends, the target is restrained, and the giant odonatid can't bite another target.
Death Mask (Recharge 4–6). Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 12 (2d6 + 5) piercing damage. If the target is a Large or smaller creature, the target is grappled (escape DC 15) and must make a DC 15 Strength saving throw. On a failure, the target is knocked prone, and the giant odonatid can drag the target closer and make one bite attack against it as a bonus action. Until this grapple ends, the odonatid cannot use its Death Mask attack again.
Jet Dash (Recharge 5–6). The dragonfly nymph swims up to 80 feet.
Description
Apart from their size, these larvae are no different from a standard giant dragonfly's larva (see Giant Dragonfly Nymph for details). An imperial giant dragonfly nymph grows about 8 feet long.
VARIANT: IMPERIAL GIANT DAMSELFLY NAIAD
This is the larva of a Large giant tropical damselfly (see Imperial Giant Dragonfly for details). An imperial giant damselfly naiad averages 12 feet in length and uses an imperial giant dragonfly nymph's statistics, except it is faster (30 ft., swim 30 ft.) and loses the nymph's Jet Dash action option.
VARIANT: IMPERIAL GIANT TENEBROUS & UNDERDARK DAMSELFLY NAIADS
These are larvae of monstrous damselflies adapted to live in dark environments (see Mammoth Helicopter Damselfly for details, under Tenebrous Helicopter Damselflies and Underdark Helicopter Damselflies). An imperial giant tenebrous damselfly naiad has blindsight 30 ft. and darkvision 90 ft.
An imperial giant underdark damselfly naiad uses an imperial giant dragonfly nymph's statistics, except it moves as well on land as water (30 ft., climb 30 ft., swim 30 ft.), has blindsight 60 ft. and darkvision 120 ft., and gains the following additional trait.
Amphibious. The underdark damselfly naiad can breathe air and water.
VARIANT: IMPERIAL GIANT TERRESTRIAL DAMSELFLY & DRAGONFLY LARVAE
This is an imperial giant damselfly naiad or imperial giant dragonfly nymph adapted to live on land, although It cannot survive dry conditions for long (see Giant Dragonfly Nymph for details, under Terrestrial Giant Odonatid Larvae). An imperial terrestrial odonatid larva uses an imperial giant dragonfly nymph's statistics, except it moves better on land than water (30 ft., climb 20 ft., swim 10 ft.), loses the Jet Dash action option if it's a dragonfly nymph, and gains the following additional trait.
Limited Amphibiousness. The terrestrial odonatid larva can breathe air and water, but it needs to be drenched in water at least once every 4 hours to avoid suffocating.
(Monster designed by Casimir Liber and Cleon on Enworld.org's General Monster Talk Creature Catalog Forum; based on the tropical giant dragonfly nymph that first appeared in EX2 The Land Beyond the Magic Mirror (1983) by Gary Gygax.)
Large beast, unaligned
Armor Class 15 (natural armor)
Hit Points 52 (7d10 + 14)
Speed 30 ft., swim 10 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 14 (+2) | 15 (+2) | 1 (–5) | 12 (+1) | 5 (–2) |
Skills Stealth +6
Senses blindsight 30 ft., passive Perception 11
Languages —
Challenge 2 (450 XP) Proficiency Bonus +2
Ambusher. In the first round of a combat, the giant odonatid has advantage on attack rolls against any creature it surprised.
Actions
Bite. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 12 (2d6 + 5) slashing damage and the target is grappled (escape DC 15). Until this grapple ends, the target is restrained, and the giant odonatid can't bite another target.
Death Mask (Recharge 4–6). Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 12 (2d6 + 5) piercing damage. If the target is a Large or smaller creature, the target is grappled (escape DC 15) and must make a DC 15 Strength saving throw. On a failure, the target is knocked prone, and the giant odonatid can drag the target closer and make one bite attack against it as a bonus action. Until this grapple ends, the odonatid cannot use its Death Mask attack again.
Jet Dash (Recharge 5–6). The dragonfly nymph swims up to 80 feet.
Description
Apart from their size, these larvae are no different from a standard giant dragonfly's larva (see Giant Dragonfly Nymph for details). An imperial giant dragonfly nymph grows about 8 feet long.
VARIANT: IMPERIAL GIANT DAMSELFLY NAIAD
This is the larva of a Large giant tropical damselfly (see Imperial Giant Dragonfly for details). An imperial giant damselfly naiad averages 12 feet in length and uses an imperial giant dragonfly nymph's statistics, except it is faster (30 ft., swim 30 ft.) and loses the nymph's Jet Dash action option.
VARIANT: IMPERIAL GIANT TENEBROUS & UNDERDARK DAMSELFLY NAIADS
These are larvae of monstrous damselflies adapted to live in dark environments (see Mammoth Helicopter Damselfly for details, under Tenebrous Helicopter Damselflies and Underdark Helicopter Damselflies). An imperial giant tenebrous damselfly naiad has blindsight 30 ft. and darkvision 90 ft.
An imperial giant underdark damselfly naiad uses an imperial giant dragonfly nymph's statistics, except it moves as well on land as water (30 ft., climb 30 ft., swim 30 ft.), has blindsight 60 ft. and darkvision 120 ft., and gains the following additional trait.
Amphibious. The underdark damselfly naiad can breathe air and water.
VARIANT: IMPERIAL GIANT TERRESTRIAL DAMSELFLY & DRAGONFLY LARVAE
This is an imperial giant damselfly naiad or imperial giant dragonfly nymph adapted to live on land, although It cannot survive dry conditions for long (see Giant Dragonfly Nymph for details, under Terrestrial Giant Odonatid Larvae). An imperial terrestrial odonatid larva uses an imperial giant dragonfly nymph's statistics, except it moves better on land than water (30 ft., climb 20 ft., swim 10 ft.), loses the Jet Dash action option if it's a dragonfly nymph, and gains the following additional trait.
Limited Amphibiousness. The terrestrial odonatid larva can breathe air and water, but it needs to be drenched in water at least once every 4 hours to avoid suffocating.
(Monster designed by Casimir Liber and Cleon on Enworld.org's General Monster Talk Creature Catalog Forum; based on the tropical giant dragonfly nymph that first appeared in EX2 The Land Beyond the Magic Mirror (1983) by Gary Gygax.)
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