Think you need to fix the link. Looks like you put the url in the wrong place. If you click the link above it goes to a invalid site. I had to copy the url and paste into my browser to get to the page. Other than that I like the spellslayer sub class. The abilities are unique and it gets the feel of the kit.[MENTION=4936]Shayuri[/MENTION] I don't mean to throw a monkey wrench in your character creation, but I tried my hand at writing up an old Al-Qadim kit called the "Spellslayer" as a roguish archetype. It may or may not appeal to you, but it seemed apropos to this campaign so thought I'd throw it out there!https://drive.google.com/file/d/0B0Z7ZsrO9VLBUFEyT2VOTGo0ZHc/view?usp=sharingI included the old AD&D version so you could check out my design work. Basically, the old version granted lots of 1/day spells, and I instead opted for something spell-free with unique abilities that are hard or impossible to replicate with spells.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.