D&D 5E [5e +] So what are you currently doing with 5e

Running two campaigns :

Tuesday night I'm running a Greyhawk campaign based in Hommlet. There are 8 players in this game. I added a bunch of stuff to the area around the village. Most of the party is 4th level.

Every other Friday night I'm running a Mystara campaign based in Threshold. We have only played 2 sessions of that one and the party just reached 2nd level.
 

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Played a Minotaur Bard in a Dragonlance game that recently got murderized.

Now perhaps going with a gnome wild sorcerer....mweee hee hee.

Not DMing anything yet...but in the planning stages for that.
 

I am playing in a conversion of Age of Worms. We just hit 14th level.

I am also running Legacy of the Crystal Shard (updated/upgraded for six 3rd-5th level 5e PCs) for my main group and Lost Mine of Phandelver for my wife and some mutual friends of ours.
 

I've just started a new campaign in a new campaign world: a kingdom of giants that has been devastated by a great deluge. It's basically "Waterworld" meets "Against the Giants".
 

I'm running a game set in a psuedo-post-apocalyptic world. Several hundred years ago a strange mist arose which mutated, drove insane, or killed anyone it touched. The PCs are from a valley high in the mountains (above the mist) and are rare individuals capable of entering the mist without harm. The world is overrun with monsters and other strange things, such as a forest of trees that hoot like owls. The players have been slowly exploring the area around the mountain, befriending a tribe of goblins and overthrowing a cult of lycanthropes dedicated to Baphomet.

I've been tinkering with a number of house rules.

Because this is a floating game (I only run it when one of the other two DMs in our group can't) I never know how many players I'll have, so I added rules that allow the PCs to capture the spirit of a slain monster and summon it as a companion. I worked out a rough CR to level equivalency, so that PCs can only capture creatures that are around their own level in power.

I used the CR to level equivalence to start converting monsters into playable races, similar to Savage Species from 3rd edition (using level progression rather than level adjustment). A player who joined last session started as a minotaur, and I'm pleased with the results (so far). He has more HP than the other PCs, but less overall options, and I had no difficulty challenging him just as much as the rest of the party.
 

I'm a barbarian in a new HotDQ group because I really wanted to play a shamanistic brute and it's so, so fun

I'm starting a campaign of my own to pass the time between meetings that's much more focused and clings to the bones of a 2nd edition "AP" set in the Mere of Dead Men in the FR, using old, old Dungeon Magazines.
 


DMing...

Everything D&D Ever Play-by-Post here on EN World - set in a post magical apocalypse Earth, we're currently playing through the Temple of the Frog. The overall concept is to see if we can play every officially published D&D adventure and cram in every bit of setting detail into one mega-setting.

Exodus - A modern take on 5E via PbP here on EN World, using some of the rules in the DMG. Player characters are members of a crew of one of 100 evacuation ships sent from Earth shortly before the magical apocalypse of the Everything D&D Ever campaign.

The Fifth City - Yet another EN World PbP, this one converting the Babylon 5 tv show into a swashbuckling, seafaring fantasy campaign.

Lost Mine of Phandelver - Also an EN World PbP. We are currently just entering the cave system at the beginning of the adventure.

Sky Pirates - A mercenary/bounty hunters sandbox campaign I'm DMing for my spouse and kids, set against the backdrop of flying islands and continents, with the surface races at war with the drow, who dwell on the underside of the flying lands.

Playing...

Nissa - A Barbarian with the Sage background, with a concept based on Jekyll/Hyde and the Hulk. A scholar who physically changes when she rages and played in such a way that the rage-self is "the other guy" - something she's not entirely in control of. Played in a PbP here on EN World.
 

Running the Greyhawk Classic campaign of Temple of Elemental Evil, followed by Scourge of the Slave Lords, and then Queen of Spiders. I figure that should take us from Lv 3-17, and work well as an epic. If needed, I'll throw in White Plume Mountain, Lost Caverns of Tsojcanth, Forgotten Temple of Thrazdun, and/or (of course) Tomb of Horrors. Trying to play up the Sword and Sorcery aspect of Greyhawk, and it's working out pretty well.

I'm playing in a FR campaign that started with Ghost of Dragonspear, modified to occur during the Sundering and after Murder in Baldur's Gate. We finished 3/4 of it, but split off because: there's a time gap between adventure 3 and 4, and we're too low level for adventure 4. We faced down a troll-fire genasi (his father was an Efreet Lord in the City of Brass) who had rallied various humanoids along the Trade Way. We're currently dabbling in politics in Baldur's Gate while waiting for information on the location of a shrine that a Yaun-ti plans to use to open a Gate to the Abyss (she's a demon worshiper). Really fun game with a mix of exploration, hack & slash, and social interaction (especially when we inadvertently allied with Zentil Keep!). I'm playing a Moon Elf Rouge/Arcane Trickster who's a Moonstar agent.

I'm also playing in a Ravenloft/Dark Sun game that started in 4E. It was a Dark Sun game that had us kill the Dragon. Afterwards, the surviving Sorcerer-Kings told us of Rajat, and his probable return with the death of the Dragon. They sent us back in time to stop him during the Cleansing Wars, where we switched to 2E. We rallied the various races to fight off the Champions, and faced Rajat in the Pristine Tower. There he was consumed by the mists of Ravenloft, and we were all sucked into a new Domain with Rajat as it's lord, where we switched to 5E. We are now living in a version of modern day Tyr, with the City States ruled by mortals, but Rajat and his loyal Champions still lurk. It's been a long mega-campaign that's spanned about 50 levels (half in 4E, 20 in 2E, and the rest in 5E), but it's been pretty fun. I'm playing an Eladrin Oath of the Ancients Paladin who's actually a reborn Pyreen (from the 4E Epic Destiny). The campaign has been mostly war-based, with us serving as an elite fighting force, but has had some subterfuge and politics as well.
 

I'm preparing a (modified) HotDQ campaign for my friends who have been anxiously awaiting 5e's arrival. None of them wanted to DM and so...it falls to me. I really hope that all the doom and gloom that I've been reading about in a related thread (cough cough) isn't completely accurate or I may be hung out to dry as a DM... :D
 

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