log in or register to remove this ad

 

D&D 5E 5e - Tales of the Old Margreve (Roll20) Campaign Recaps

Eis

Explorer
Did you read the first 9 sessions back to back? Yes, I guess that would be a cliffhanger. Our sessions aren't more than 2 hours apiece and sometimes shorter. On the OTHER hand, the many hours it takes to prep and then recap a session, two hours is fine with me.
yes I read all 9 last night, it was very cool, nice short write ups
 

log in or register to remove this ad


I don't mean to hijack this thread, but...in one of my campaigns, the PCs will be heading from Phandalin into Neverwinter Wood to take down a coven of hags. I'd love to have them confront the hags in a Zelda-style giant tree or other notable structure. I want some creepy evil combined with an awesome action set piece. Do you think there's anything in Tales from the Old Margreve that I might be able to use (or use as inspiration) for something like that?
 

Nebulous

Legend
I don't mean to hijack this thread, but...in one of my campaigns, the PCs will be heading from Phandalin into Neverwinter Wood to take down a coven of hags. I'd love to have them confront the hags in a Zelda-style giant tree or other notable structure. I want some creepy evil combined with an awesome action set piece. Do you think there's anything in Tales from the Old Margreve that I might be able to use (or use as inspiration) for something like that?
I've run Phandalin and Neverwinter and hags from 1st edition DnD to Strahd and the damn covens haunting Barovia, Good question my friend! I think you already answered the question yourself. Have a creepy tree as a set piece. Obviously some of the story I presented inspired your imagination. Just take it and run with it :) Lots of the creepy stuff of Old Margreve I added from patreon maps. And NO- if what you want is just a creepy fight with hags, you don't need Margeve to do that.
 

Nebulous

Legend
I don't mean to hijack this thread, but...in one of my campaigns, the PCs will be heading from Phandalin into Neverwinter Wood to take down a coven of hags. I'd love to have them confront the hags in a Zelda-style giant tree or other notable structure. I want some creepy evil combined with an awesome action set piece. Do you think there's anything in Tales from the Old Margreve that I might be able to use (or use as inspiration) for something like that?
Did that help any? The Margreve doesn't have anything in particular that's going to enhance a hag scenario, so I wouldn't buy it just for that. Curse of Strahd however has multiple hag set pieces, and that would be something you could steal from.
 


Did that help any? The Margreve doesn't have anything in particular that's going to enhance a hag scenario, so I wouldn't buy it just for that. Curse of Strahd however has multiple hag set pieces, and that would be something you could steal from.
Very helpful. Exactly what I was looking for. Thank you!
 











Nebulous

Legend
Margreve Session #21 - The Streets of Zobeck

Box

So now we are diving into Zobeck for a little while. This is not officially a part of the Margreve adventure, although Zobeck is adjacent to the forest and intimately connected to the Shadow Fey and the forest economy. Kobold Press has a wonderful (really wonderful) sourcebook devoted solely to Zobeck, plus a book of just Zobeck city adventures (although I'm not really using that one). Honestly, I am more impressed by everything KP puts out than any of the WotC official products anymore.

The Zobeck Gazeteer isn't an adventure in itself, but it is so packed with plot hooks, NPCs and potential story threads that it could be.
 


Nebulous

Legend
Margreve Session #23 - The Broken Seal
Box


I think I can honestly say that I have had more fun building maps and props in Roll20 than even in person. They're faster to do, and the limits are endless. That keg golem still makes me giggle.

Due to the sandbox nature of Zobeck and the PCs can go wherever they want at anytime, I had to prepare a number of extra maps, some random encounters, some set pieces, but there are as of now 20+ locations in and around the city to explore. I can tell now that some they will never see, which is kind of a bummer.

It ALSO makes me wish a company would release a city map package with dozens and dozens of individual locations already fleshed out with hyperlinked battlemaps. I would gladly pay for such a product.
 
Last edited:

An Advertisement

Advertisement4

Top