D&D General 6E But A + Thread

superhero wuxia
To me that's just word salad.

Like the range of possible things you could mean by that is so broad as to render it totally meaningless. Every edition of D&D back to 1E and before could be called that by someone who wanted to, and every edition up to and including the current one could reasonably and with supporting evidence deny being that.

EDIT - Also how does that even relate to what was said? You can have nova-ing and so on in games that are heavily realism-oriented, where no-one does anything that looks like "wuxia", where the "vibes" are pretty gritty etc.
 
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Yes.


Part of Blizzard Entertainment's past success had in no small part to do with how they would steal or borrow features from other games out there but polish them and make them more accessible. I don't think that there is anything wrong with looking at what other games do well and considering implementing them in your own game.
Implementing change in your own game is not the same as advocating changes in the game as a whole, for everyone to deal with.
 

Again, I'm not asking why DMs would want highly curated, hyper specific settings work limited species, classes and monster, I'm saying WOTC has no reason to nurture that because limited options don't sell splat books. They may give some lip service to DMs customizing their world, but they are never going to outright tell players/DMs "this doesn't exist/isn't playable".

Fair enough. My suggestions are not what Wizards would do, but more what would be better for an actual evergreen D&D 6e.
 

yeah, if they go that route I am happily joining @Micah on the ‘I can ignore this without any regrets’ side. I can confidently say that I want absolutely none of this
I want none of the naughty word that you like so yeah, I'll never play Shadowdark in a long campaign because torches(blegh) matter too much
 


don’t they have different core books for the different settings? It might be all under one general system, but they are still separate instances of it (kinda like Cypher or Savage Worlds) or am I misunderstanding that?
It is a "both/and" situation: each Setting has it's own rulebook, but with complete interoperability baked in from the ground floor, a Mistborn can interact with a Knight Radiant. Indeed, there are already some Mistboen NPCs in the Stormlight book (Worldhoppers). Indeed, after Mistbprn hits their next three Cosmere Settings are under the banner of "Worldhopper" (sort of if Planescape and Spelljammer had a baby), and one of the Backer rewards is an adventure module set in the Cognitive Realm for Stormlight snd Mistborn PCs to interact in the space between worlds.

Between Cosmere and "generic Plotweaver, they have 8 different Settings currently in the oven, all of which will be able to work together in a very 5E style framework (but Encounter based rather than resource attributed, so they have fixed martial/caster imbalance, heck they have fixed combatant/nonvombatabt imbalance).
 

And yet... I think 80-90% of groups wouldn't even notice a problem. And indeed some significant fraction of that 80-90% would probably think it was better. Because a huge percentage of people playing D&D just don't play it attritionally, don't even think about that aspect of the game much, and primarily do 1-3 fights per adventuring day, if that.
I would suggest a significant number never played the game attritionally. We started with 1e AD&D and BECMI and we pretty much never tracked: food, ammunition, spell components, encumbrance, or even gold or equipment. Heck I don't even remember tracking the wizards spells per day (maybe the player did - IDK). We just wanted to play in a fantasy realm and have fun!
 

I want none of the naughty word that you like so yeah, I'll never play Shadowrun in a long campaign because torches(blegh) matter too much
Shadowdark, and I don’t play that either, but yeah, we still have very different preferences, even if neither of us plays SD
 

I don't think that's possible.

I can't imagine any system that would (for example) run adventures in Middle Earth, Westros, Faerun, Night City, Gotham and Tattooine. If it did, they would have to be so plain and generic as to be "let's pretend, but with a resolution mechanic". Something like the Cypher system rather than D&D.
I don't know..to me, that what's supplements are for. I think I could manage to make a decent go with any of these using all the Level Up materials to which I have access.
 

Yeah I have to admit I'm a little surprised that 2024, instead of introducing more optionality and optional rules and dials and so on to D&D basically totally removed that aspect, and just hastily skips through how to build stuff.
I am still hopeful (probably stupidly so) that they will publish a book that is all optional and variant rules and systems. I no longer think it is likely, but I hope!
 

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