A Bonus Sorcerer spells known feat?

Scion feats are in Relics & Rituals 2, as well as the Scarred Lands Player's Guide to Bards, Sorcerers and Wizards. Nightfall could probably tell you more about them, I had just flipped through these books but he probably own them.

Bloodline feats are roughly similar and are found in Dragon 311. There are bloodline feats that grant a list of spells, and other that grant some abilities.

For example the two first of that Dragon issue are:

Air Bloodline
1. Obscuring Mist
2. Gust of Wind
3. Wind Wall
4. Shout
5. Telekynesis
6. Control Winds
7. Ethereal Jaunt
8. Summon Monster VIII (Air elemental and outsiders only)
9. Freedom
No special prerequisites (must cast spontaneous arcane spells, must be able to summon a familiar; a multiclassed bard/wizard could qualify:p), but the character isn't allowed to know or cast spells with the Earth descriptor (at least from the sorcerer class, a multiclassed spellcaster don't face this restriction on the other classes).

Arcane Kinship
Prerequisites: Any bloodline feat, ability to cast 3rd level arcane spells.
Benefit: You get a +4 bonus to Diplomacy and Gather Information checks with creatures that share your heritage.

See also the thread linked in my sig. The latest addition is for sorcerous bloodlines.



Kaio, calling people jerks and saying that what they cite to help you is lame is not a good way to be greeted on a board.

The feat you are referring to may come from the Netbook of Feat. It should be found with Google or Kazaa (and would even be one of the rare legal things found with Kazaa).
 
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Now, now. Please don't go overboard, Black_Kaioshin. Two wrongs don't make a right. Just wait a bit, and I'm sure other folks will pipe up and answer your question if such a feat exists.

The thing is, many (maybe even most) of the people who post here are DMs. And DMs tend to think about balance issues more than players do, because if one player has an overpowered character, it makes running the game extremely difficult. It's really about the same as the difference in perspective held by front line workers and management. One side thinks in personal terms, and the other thinks in big-picture terms.

So anyway, please don't imply that people who don't like power-gaming are jerks. It's just a different style of play. Not to mention that being polite regardless of what is said to you will earn you more friends, and more serious replies. :)
 

Black_Kaioshin said:
Yeah, that is kinda mean, but I guess I can expect that from a bunch of close-minded jerks who think that any advantage to a character means that it must be broken. But, I guess I shouldn't be too suprised about, considering...

You know, oh twinky one, that it is impolite to get snippy with people who did actually help you. If this is your idea of how to make a good impression I recommend a few decades of charm school.

The question was posed and answered. There is a valid feat in Tome and Blood. It's power level was set by the game designers in a way they felt was appropriate. But virtue of this, a feat which is appreciably more powerful could quite legitimately been seen as unbalanced. Of course that isn't the answer you want. You'd like something like:

Bonus Spells- prerequisite Chr 13+: The sorc gets a bonus number of known spells in accordance with his charisma bonus.

If you want something so twinky, write it and and drug your DM enough to accept it.

buzzard
 

Gez said:
Scion feats are in Relics & Rituals 2, as well as the Scarred Lands Player's Guide to Bards, Sorcerers and Wizards. Nightfall could probably tell you more about them, I had just flipped through these books but he probably own them.

Bloodline feats are roughly similar and are found in Dragon 311. There are bloodline feats that grant a list of spells, and other that grant some abilities.
Thanks, Gez! I know I've got Dragon 311. I'll go looking for it. And I'm embarrassed to say, I don't remember whether or not I've got RR2. I think that might have been the last Scarred Lands book I bought. Heh. Obviously I have way too much d20 stuff. Wanna buy some?:p
 

Black_Kaioshin said:
Yeah, that is kinda mean, but I guess I can expect that from a bunch of close-minded jerks who think that any advantage to a character means that it must be broken. But, I guess I shouldn't be too suprised about, considering...

Knock it off with the naming calling stuff please. Because peeps don't agree with ya, or think your idea is a bit "munchkiny" doesnt mean its cool to call them 'close-mined jerks.'

Thank you and back to your thread....
 


Err... sorry about that... lost my temper there.

I just hate when people make mean jokes at my expense when I ask a question. Granted I shouldn't have started name calling. When I ask a question, I'm generally searching for an answer, not jokes at my expense.

I'm not trying to insult anyone by saying the feat is lame. That's just what I think; its a lame way to spend one of the few feats a sorcerer gets.

And no, that's not the answer I want, thank you. I was asking because I heard that the feat existed. I'm not searching for ways to be a "munchkin," to use the popular and annoying term. I was just curious.
 

The general unofficial rule here is 'don't insult people or issues inside the clique, but it's ok to insult people or issues outside of it.' - They'll deny it, but that's what happens more often than not.

Anyway, I believe there is something close to what you seek in Quintessential Sorcerer, that had some kind of balancer on it, but I don't recall off hand.
 

Black_Kaioshin said:
Err... sorry about that... lost my temper there.

I just hate when people make mean jokes at my expense when I ask a question. Granted I shouldn't have started name calling. When I ask a question, I'm generally searching for an answer, not jokes at my expense.

I'm not trying to insult anyone by saying the feat is lame. That's just what I think; its a lame way to spend one of the few feats a sorcerer gets.

And no, that's not the answer I want, thank you. I was asking because I heard that the feat existed. I'm not searching for ways to be a "munchkin," to use the popular and annoying term. I was just curious.

Buried in my answer were two different thoughts.

One, yes, I think that the effect you are looking for would be unbalancing. It is not a simple question of power gaming. If a sorc could effectively get around the spells known limitation with a feat, then the wizard would be pretty pointless. That is a bad thing, without any regard to the power level of the game or the presence or lack of "munchkin" play.

Two, in the era of Open Gaming, the idea of a rule "existing" is pretty meaningless. If you meant "Has WotC published a feat that...", then you should have said so. If you meant "Has anybody ..." then that is a different question. Without specifying WotC, the anybody option is going to be assumed in most cases. And anyway, if you offer a feat to your DM, they can either accept it or turn it down. They can accept a feat that you invented on the spot and they can turn down a feat published by Green Ronin, Malhavoc or WotC. And that last part doesn't even really have anything to do with open gaming. So if you want the feat, just ask your DM.
 
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