FitzTheRuke
Legend
The internet is rife with vitriol....
While that's certainly true, there's also a lot of perceived aggression where there isn't any intended. I think we're all guilty of inferring insult where none is intended. I think it's the nature of communicating by short, written posts (one of the reasons twitter is so toxic). Professional writers have trouble expressing their thoughts and feelings when limited to a few sentences, why do we expect everyone to do it well? I don't doubt that if I were speaking in-person on the same subject to people I've 'argued' with here, we'd be getting on fine.
I’ve become frustrated by the unnecessary extra work they seem to frequently entail to make them into something I can present to my players. I don‘t understand why they don‘t keep them more straightforward.
They definitely could be better. Personally, I think they have been getting better. Honestly, with a few exceptions, I feel that 5e adventures have gotten better as they go (and I've run all of them, at least in part). They're currently, IMO, much better than nearly all (the WotC-written) adventures for 3e and definitely all the 4e ones (and I'm no 4e hater, just had to work hard to make any of the adventures playable).
I guess I'm just so used to having to tweak pre-written adventures that Rime's faults (as discussed in this thread) were so easily fixed that I barely registered the issue until I read about it here (not that I hadn't noticed, I'd just very quickly tweaked it in my head already.)
The 'long winter' aside - Rime is a pretty great sandbox adventure with a lot of clever little bits to it. Quite a bit above average, as far as WotC adventures go.