A dwarf in time IC

Ulzim Zuccabar d'Sivis, male gnome wizard

"Well... since we're already down here. Perhaps we can explore the moutain and come back later for the temple," Ulzim muses. The fascinating drawings on the temple walls were very tempting, but so was the idea of the huge cavern under the whole place. But if the cavern was really as big as this all implied, might not they be exploring it for a while? Wracked with indecision, Ulzim suddenly recalls some military tactics he recalled being barked out at recruits in training once or twice when he was passing by.

"But we should secure our rear before advancing. Let us make sure no more surprises await in the temple before going under it," he says with more conviction.
 

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Revek Gruff Scout

"Secure our rear?," Revek says as he turns to look back at Ulzim from where he has already started down into the tunnel, "I almost hate to say it, not wanting a gnome to rise above his place, but I think the gnome is right. If we have to come out of here being chased by 10,000 twisted monstrosities of Khyber, we'll want to make sure there is nothing between us and the exit." As Revek talks about the potential of being hopelessly outnumbered by dark and twisted foes, the corners of his mouth turn up as though he was enjoying the mental picture.

OOC: No actual offense or disrespect to the gnomes, of course. Revek just strikes me as extremely blunt/rude even by dwarven standards.
 

Vonval, dwarf cleric

"What ? Go back up ? This is madness. We're here for finding a passage into the depths, shards of Khyber, not exploring a lost temple of a false god. Fear the horrors of depths but do not avoid them. Khyber will provide." He looks at Ulzim and Revek in turns. Finally, with some frustration, he gives in. "You're holding on to your opinion aren't ya ? Fine ... I won't go exploring this tunnel alone, for now."

OOC: As a player I agree with Ulzim and Revek but I had to at least put up a bit of a fight for Vonval ;)
 

The temple exploration committee

Having decided to check out the rest of the temple first, the dwarves and Ulzim face the problem of how to get out of the hole they're in. Luckily there is always a place for back breaking labor. Assembling the cut stones, which fell through into this tunnel with them, they are able to create a crude staircase which will get them high enough to scramble back into the temple. This room had two exits, before you found the third. The northern exit, the one you entered the room initially from, is currently holding Karienna and Moonlight Sorrow. The other exit leads into a room that seems different than the surrounding temple, more finished and less forgotten. In the dim light pouring through holes in the roof, tapestries in bright colors hang on the walls. There also seems to be the faintest source of light though from where you stand you cannot see what it might be.
 

Brorgar (Male Dwarf Fighter 3)

Brorgar, in his heavy armor works his way up the makeshift stairs. Once he gets up there he puts on his shield again. Disappointed that they are moving on and not delving deeper, he shrugs and looks to the the rest of the group, and then back to Revek.

"After you."
 

OOC: Just trying to get an idea of the layout- is it possible for Karienna to actually get to the other exit? That is, is there enough solid floor left to work around the room , without going down the hole and up the other side?
 

Revek be Nimble

Standing on the top step of the makeshift stair, Revek nods to Brorgar and then looking around, leaps across the hole in the floor, with what sounds to be a bone crushing thump in the other wall, fingers scrambling for purchase for a moment before pulling himself up on the narrow ledge that is all that is left of the floor on that side.

"Throw me one end of a rope,"

As Revek looks around for a place to tie off said rope...

"Onatar's Forge" exclaims Revek, followed by a low whistle.

"Thats quite the little pile of TREASURE (emphasis added)...Where's that rope, I think you'll want to see this."
 
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"I'm sure I don't know. Now what about if we just strung the rope across the lip of the hole instead of across the room? Weighted the ends down with some rocks? Might be easier," Ulzim suggests, trying to figure out a fast way across with the shortest possible drop...
 

DM Speak

[sblock=OOC] Attached is the map from the last combat with the hole overlaid. I hope this clears up any confusion.

I am also thinking of nixing Revek, rather than using him as a puppet, but I am concerned about being a little melee light after that. (For the grand melee in the depth of Khyber with the aforementioned 10,000 Daelkyr twisted aberrations and half fiend dolgaunt monks)

Any thoughts?

[/sblock]

Also please notice edit of previous post
 

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