• NOW LIVE! Into the Woods--new character species, eerie monsters, and haunting villains to populate the woodlands of your D&D games.

A free Pathfinder adventure. In space.

thanks. I like a little space in my fantasy sometimes.
 

This adventure is free. A quick note: it's not the final draft (no cover, for one thing!) but it's close to it, so think of it as a beta; or a preview; or a sneak peak; or a playtest; or a.... you get the idea. It's a draft; it's lo-res; it has no cover; you might see typos. It's set in SPAAAAACE and it's a far future adventure for Pathfinder. All your Pathfinder materials are compatible with it, but if you want that little extra immersiveness there's also a free player's guide which reskins a lot of Pathfinder stuff for sci-fi, adds a few new bits, and presents the default setting of the future (based on Mike Resnick's work). That player's guide isn't compulsory - you can use a Pathfinder fighter or what-have-you just fine.

Anyhow. Enjoy.

(Terminology thing you'll see in stat-blocks: a burner is a laser pistol, a screecher is a sonic pistol, and a bludger fires real bullets).

preview.jpg

 

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We're considering a different direction with the look of these as we ramp up that would allow us to get them out to everybody faster and more reliably (IE, actually start putting them out there for you to enjoy). Would anybody like to chime in with their thoughts on how this adventure was organized? What did you like? What did you dislike? Keep in mind this isn't a promise for change, but we really want to get this ball rolling now, and quickly. Thank you for any consideration.

- Malcolm
 

Speaking from a 4th edition point of view I love this, have a suggestion would be a great idea to expand the alien choices to about 4x or more so as to let the GM make his from the options or to give the play more options.
 

Speaking from a 4th edition point of view I love this, have a suggestion would be a great idea to expand the alien choices to about 4x or more so as to let the GM make his from the options or to give the play more options.

From the ones on the Player's Guide, you mean?
 

yes more variations to choose from from the player's book, this idea of a mix of cosmetic and unique abilities is great and deserves to be expanded
 

Into the Woods

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Into the Woods

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