A Newbie Game (New to Enworld PbP)

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How is using skills on other PCs looked at? I imagine my character would use Sense Motive on everyone around him, more or less, and sometimes using Intimidate to dare anyone to oppose him with a stare.

I'd prefer it if that was mostly handled without dicerolls as often as possible since I wouldn't want the other players to be forced into being intimidated or something similar.

Is there a standard for these sort of things on the boards?

Btw, should I have mailed Nimisgod a link to my character or does he look through all new posts?
 
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Using skills on PCs is fine. I'll deal with it as the normal game rules allow. However, I've found that trying to "diplomacy" another PC into doing something is not a good method for anything. Normally, as long as your dealing with just the other characters, I will never roll dice and tell someone "you've been bluffed" or "you've been intimidated" unless you call for it, and even then I'll only tell them what the results of the dice was. This is because I trust players to interact reasonably with each other.

The standard on the boards, like above, is that no dice rolls are made for PC interactions (unless perhaps they were called for by the players).

Nimisgod should get to your character, but you could email him if you want. It seems that approvals are being kept up to date right now.
 


Grog the half-orc fighter has been posted for review.

Edit: Grog has been approved.

Lefferts
 
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Backstory with Ferrix

Jaret has been accepted.

Hi Ferrix

Any chance of interweaving our backstories before our adventure begins? I'm thinking of something along the lines of running into each other at a forge / temple of Chennet', discovering that we're both headed in the same direction, and travelling together. If that appeals, we can elaborate.

As a non-dwarven cleric of Chennet', getting to know more about dwarves appeals, and of course there's plenty that Jaret can learn from Kunst about mastering the forge. In return Jaret can offer healing, some combat ability for when grunts aren't around, and acceptance for an outcast dwarf. What do you think?

Anyone else have a backstory we could weave into this?
 


jtone said:
Jaret has been accepted.

Hi Ferrix

Any chance of interweaving our backstories before our adventure begins? I'm thinking of something along the lines of running into each other at a forge / temple of Chennet', discovering that we're both headed in the same direction, and travelling together. If that appeals, we can elaborate.

As a non-dwarven cleric of Chennet', getting to know more about dwarves appeals, and of course there's plenty that Jaret can learn from Kunst about mastering the forge. In return Jaret can offer healing, some combat ability for when grunts aren't around, and acceptance for an outcast dwarf. What do you think?

Anyone else have a backstory we could weave into this?

Sure, he'd probably more likely meet up with Kunst at a smithy somewhere as Kunst tends to avoid his own kind and where there is a temple of Chennet' there are usually dwarven clerics. Although Kunst does sort of have Chennet' as a diety he invokes and feels drawn to, he feels alienated by his past at the same time. I could definately see some interesting backstory there.
 

Backstory Direction

Creamsteak, can you give us any information about the adventure (spoiler free, of course)? Do you have any ideas as to how we wind up as group? Are we starting off on the road, in a small town, in a city? As you've seen, Ferrix and I are working on a bit of backstory, so if you could give us any ideas as to what should or shouldn't be there, that would be great.

Looks like quite the diverse group we have going:
Jaret NG Human Cleric (jtone)
Kunst Ruhe N Mountain Dwarf Wizard (Ferrix)
Jairik Amakiir N Human Bard (wolfheart)
Jagos Blueburn N Human Rogue (Jolmo)
Wogar Hellbreath CN Half-Orc Barbarian (OldCrow)
Grog CN Half-orc Fighter (Lefferts)
Vanadan LE Gray Elf Wizard (Quirhid)

3 Neutral, 2 Chaotic Neutral, 1 Neutral Good, and 1 Lawful Evil. Should make for interesting party dynamics.
 
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jtone said:
Wogar Hellbreath CN Half-Orc Barbarian (OldCrowe)


3 Neutral, 2 Chaotic Neutral, 1 Neutral Good, and 1 Lawful Evil. Should make for interesting party dynamics.

Actually, I am Neutral as well, I figure I will let the game develop my char's attitudes, as he is still a greenhorn. It may or may not work, the LE is the only thing really off the hook, and that can work as long as it is done subtely, LE char's can accord themselves quite well in a group, as long as it serves their interests, though it should be interesting if the Nec starts making "friends".

Re,

C. Rowe

P.S. Character is finished. I have purchased a cart and a mule, so if you have excess gear, my char can hump it.
 

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