I dont want to know about a source from anywhere else. We're talking 5E here.
Dude, I am on the autism spectrum, and
even I can understand the nuance in the the following phrase, in the context of D&D: “ There are rules, and then there is fluff text”
The rules
are the stat blocks- the mechanical elements, not the fluff text. The reason why flavor text is also called ‘fluff text’, is because like light fluff, with the merest effort..such as a light breeze or an exhalation....
.....it goes away.
Quoting mechanical rules, like how Two Weapon Fighting works, should be valued differently than a paragraph of ‘fluff text’, in terms of what is
Rules As Written.
Alignment, is a legacy element, that frankly has always been controversial, with little agreement between D&D playing individuals.
Alignment as listed in a monster’s stat block, is not a sound foundation of arguing RAW, because outside of some straight jacket constraints, such as the form taken by the spirits summoned from, say, the Spirit Guardians spell, Alignment has
zero mechanical effect.
Monster stat blocks,
used to include
Frequency and
Number Appearing. These ‘stats’ were dropped, because such default assumptions, when treated as RAW, are straight jackets of creativity.
Speaking for myself, as a person on the autism spectrum. I often have to work really hard to apprehend, let alone comprehend, nuance in certain scenarios. Speaking only for myself, statements like this:
I'm going to copy and past the above rules ad nauseum until you get it.
Strikes me, as perhaps
more effort could be given to apprehending and comprehending, why people might want the option of
nuance vis a vis Necromancy and Animate Dead, instead of forcing compliance through blunt force.
Hey
@Umbran, what is your take on the stance of,” I’m going to keep on posting at someone until they agree with me?”
However in DnD there are Gods, there is an afterlife and there is objective good and evil, that is NOT relative to cultural norms or subjective.
D&D is imaginary. The D&D Alignment system is a rough joining of Moorcock’s LAW/ CHAOS axis, (not Good and Evil), with a Tolkien-esque Evil/Good aspect..( it lacks the nuance of a Zorastorian system).
D&D rules and text are written, by a very small grouping of predominately, white, male, Americans.
If the rules were written by predominately, black, african, Kenyans....do you think the
the terms, (that you, incessantly, are quoting), like “ Black” and “Dark” as being synonymous with “sinister” or “evil”, would be the ‘norm’ you, so vehemently, are arguing is RAW?
The Forgotten Realms is the default setting. Default rules typically apply, but
good undead exist in prior incarnations of the Realms.
Eberron plays by it’s own rules. Same too with Ravinica. Wildemont is an
everything and the kitchen sink type setting, so I could easily see a Neutral Good, Necromancer PC on Critical Role.
So all the official published settings for 5e D&D, have
nuance that extends beyond your, fluff text based RAW arguements, based off a category error.
No offense intended, just my two cents.