MonkeyDragon said:
I would, in fact, be more inclined to tsk over her honor if she hadn't granted mercy. Not that a paladin should be merciful in every given situation. Sometimes it just isn't practical. But if a foe surrenders, and, helpless, begs for mercy, and the paladin is in a position to grant it, I can think of nothing that would be more in keeping with her honor.
I can. In this situation, my paladin would grant his foe the mercy of an honorable death. I'm sorry, but I stringently disagree with those who believe that a request for mercy must always be answered, or the paladin is somehow being dishonorable. When you engage in battle with a paladin, you have entered into mortal combat. If you lose the battle, you don't get to weasel out of the penalty by crying out for mercy.
And let's not forget, unless, as Ravlek mentions, the paladin's god is St. Mercy, there are other virtues that must factor into the paladin's decisions. Such as
justice. Where is the Justice for the dozens, perhaps ever hundreds, of victims of the evil cleric, if the paladin stays his hand? What about the
divine wrath of God, that a paladin is charged with delivering upon the wicked?
Certainly, a paladin can and should be encouraged to redeem where he can, to show Mercy where it would serve the cause of Good. But to claim that any villain can escape righteous justice by crying out for Mercy is, again, IMO a fallacy.
The War Against Evil is not an English tourney between fellow knights of Christendom, where honor demands that mercy asked is mercy received. It's a battle between the righteous and the wicked, and the righteous are doomed to failure if they never actually
take down the wicked. Mercy where it is feasible, Justice and Righteous Wrath where it is not. (And by feasible I don't mean convenient but rather, has a decent chance of effecting actual change.)
Michael Morris said:
A refusal to offer mercy to a foe who has surrendered is an evil act
Again, I disagree. I addressed why in my previous post, and have elaborated in this one. This isn't a tourney between knights. Justice and Righteous Wrath are paladin virtues just as strong as Mercy and Compassion. The Forces of Evil do well to fear paladins for a reason. They relentlessly pursue Evil's destruction. They do
not relentlessly pursue Evil's destruction...unless Evil asks them not to.
Or are you going to argue that if an evil PC joins the party the paladin instantly loses his paladinhood?
It'd be a strong argument, since it'd be true. Assuming the paladin knows the other PC is evil, of course.
Nightfall said:
Pendragon,
Pretty much nailed the "good side" of the coin for me. But evil side, Orcus is pissed and thus I see a very bad end for this little traitor.
That becomes the paladin+party's struggle. To keep the forces of Orcus from exacting revenge on the turncoat priestess.
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