[B]Notes:[/B]
Everything here is from WotC materials, all of it 3.5.
- Sun Elf is from Forgotten Realms Campaign Setting, p 15. 
- Home Region is from Player's Guide to Faerun, p 21-22.
- Sun Elf vital statistics are from Player's Guide to Faerun, p 31-32.
- Elf Paragon is from Unearthed Arcana, p 35-36.
- Elf Wizard Substitution Level is from Races of the Wild, p 157.
- Domain Wizard is from Unearthed Arcana, p 57-58.
- Divine Oracle is from Complete Divine, p 34-36. Description of how Domains work for non-clerics is on p 20. The Oracle Domain is described on p 140.
- Master of the Yuirwood is from Unapproachable East, p 24-25.
- The Conclave of Silverymoon is described in Silver Marches, p 62.
- Fractional Base Bonuses (Unearthed Arcana p 73) are used to calculate BAB and saves.
- Evereska is described in Forgotten Realms Campaign Setting, p 227-228.
- The Yuirwood and Sildeyuir are described in Unapproachable East, p 100-101.
[B]Region:[/B] Evereska. One of the three recommended regions for Sun Elves. 
[B]Levels:[/B]
1. Level 1 feat: Skill Focus Knowledge Religion
   Elf Paragon 1: Elfsight, resist enchantments
2. Wizard 1 (Elf Wizard Substitution Level): Generalist Wizardry, Scribe Scroll, Summon Familiar
3. Level 3 feat: Track
   Elf Paragon 2: Weapon Focus Longsword, +1 level of wizard
4. Wizard 2:
5. Elf Paragon 3: Ability boost (Int +2), +1 level of wizard
6. Level 6 feat: Alertness
   Divine Oracle 1: Oracle Domain, Scry Bonus
7. Divine Oracle 2: Prescient Sense, Trap Sense +1
8. Master of the Yuirwood 1: Work menhir circle (Yuirwood)
9. Level 9: Improved Initiative
   Master of the Yuirwood 2: Uncanny dodge
10. Master of the Yuirwood 3: Pass without trace
[b]Ability Scores:[/b]
Str  8 (0 pts)
Dex 14 (4 pts, +2 enhancement)
Con 14 (6 pts, -2 racial, +2 enhancement)
Int 30 (16 pts, +2 racial, +2 elf paragon ability boost, +2 levels, +6 enhancement)
Wis 12 (4 pts)
Cha 12 (4 pts)
[b]BAB:[/b] +6 (+6-1/2: +1 Wizard, +2-1/4 Elf Paragon, +1 Divine Oracle, +2-1/4 Master of the 
Yuirwood)
[b]Init:[/b] +6 (+2 Dex, +4 Improved Initiative)
[b]HP:[/b] 67 (8+3+6+3+6+4+5+6+6+6+22)
[b]AC (with mage armor):[/b] 21, [b]Touch:[/b] 17, [b]Flatfooted:[/b] 21
[b]Fort:[/b] +9-5/6 (+2/3 Wizard, +1 Elf Paragon, +2/3 Divine Oracle, +3-1/2 Master of the Yuirwood, +2 Con, +2 resistance)
[b]Ref:[/b] +9-5/6 (+2/3 Wizard, +3-1/2 Elf Paragon, +2/3 Divine Oracle, +1 Master of the Yuirwood, +2 familiar, +2 Dex, +2 resistance)
[b]Will:[/b] +11 (+3 Wizard, +1 Elf Paragon, +3 Divine Oracle, +1 Master of the Yuirwood, +1 Wis, +2 resistance)
[b]Languages:[/b]
[b]Automatic Languages:[/b] Chondathan, Elven, Common. 
  Sun Elf Automatic Languages: Elven, Common, home region.
  Evereska Region Automatic Languages: Chondathan, Elven
[b]Bonus Languages:[/b] Celestial, Draconic, Giant, Orc, Sylvan.
  Sun Elf Bonus Languages: Auran, Celestial, Chondathan, Gnome, Halfling, Illuskan, Sylvan
  Evereska Region Bonus Languages: Auran, Draconic, Goblin, Giant, Illuskan, Orc
  Wizard Bonus Languages: Draconic
[b]Skills Ranks:[/b] 119
1. Elf Paragon 1:         (4+5)x4 = 36
2. Wizard 1 (Elf):        2+5     = 7
3. Elf Paragon 2:         4+5     = 9
4. Wizard 2:              2+6     = 8
5. Elf Paragon 3:         4+6     = 10
6. Divine Oracle 1:         2+6   = 8 
7. Divine Oracle 2:         2+6   = 8 
8. Master of the Yuirwood 1:  4+7 = 11
9. Master of the Yuirwood 2:  4+7 = 11
10. Master of the Yuirwood 3: 4+7 = 11
[b]Skills:[/b] 
Appraise +10 [0.5 cc ranks, +10 Int]
Concentration +15 [13 ranks, +2 Con]
Craft Calligraphy +14 [2 ranks, +10 Int, +2 competence (masterwork calligraphy tools)]
Diplomacy +11 [8 ranks, +2 Sense Motive Synergy, +1 Cha]
Hide +7 [0 ranks, +2 Cha, +5 circumstance (cloak)]
Intimidate +11 [10 ranks, +1 Cha]
Knowledge Arcana +15 [5 ranks, +10 Int]
Knowledge Local-Star Elf +12 [2 ranks, +10 Int]
Knowledge Nature +15 [5 ranks, +10 Int]
Knowledge Religion +21 [8 ranks, +3 skill focus, +10 Int]
Listen +18 [13 ranks, +2 racial, +2 alertness, +1 wis]
Move Silently +7 [0 ranks, +2 Cha, +5 circumstance (boots)]
Search +23 [9 ranks, +4 racial, +10 Int]
Sense Motive +6 [5 ranks, +1 Wis]
Spellcraft +25 (+27 to learn divination spells) [13 ranks, +2 Knowledge Arcana Synergy, +10 Int]
Spot +20 (+23 in shadows) [13 ranks, +4 racial, +2 alertness, +1 wis]
Survival +11 (+13 to track or in above ground natural environments, +15 to track in above ground natural environments) [8 ranks, +2 cc ranks, +1 Wis]
[b]Weapon and Armor Proficiency:[/b]
[b]Weapon Proficiency:[/b] All simple and martial weapons.
  Elf: Rapiers, longswords, shortbows, and longbows
  Elf Paragon: All simple weapons, rapiers, longswords, shortbows, and longbows
  Wizard: club, dagger, heavy crossbow, light crossbow, and quarterstaff
  Master of the Yuirwood Weapon Proficiency: All simple and martial weapons.
[b]Armor Proficiency:[/b] Light armor and shields.
  Elf Paragon: Light armor
  Master of the Yuirwood: Light armor and shields.
[B]Spells[/B]
[B]Spells Slots:[/B] 4+d/4+3+d/4+3+d/3+2+d/2+2+d/1+2+1+d
[B]Caster level:[/B] 9 (10 for Storm Domain spells, 11 for divination spells)
[B]Spell DC:[/B] 20 (21 for divination-scrying spells) + spell level 
[B]Spells Prepared:[/B]
0-detect magic, message, open/close, prestidigitation, ray of frost (d)
1-charm person, feather fall, hold portal, identify, lesser orb of cold, mage armor, obscuring mist (d), true strike.
2-gust of wind (d), hideous laughter, invisibility, mirror image, resist energy, scorching ray, see invisibility, web.
3-dispel magic x2, divination, fireball, lightning bolt (d), ray of exhaustion.
4-black tentacles, dimension door, ice storm (d), polymorph, solid fog.
5-cloudkill, control winds (d), feeblemind, teleport, wall of force.
[B]Spellbook 1:[/B]
0-acid splash, arcane mark, dancing lights, daze, detect magic, detect poison, disrupt undead, flare, ghost sound, light, mage hand, mending, message, open/close, prestidigitation, ray of frost, read magic, resistance, touch of fatigue.
1-alarm, charm person, disguise self, expeditious retreat, feather fall, grease, hold portal, identify, mage armor, magic missile, obscuring mist (d), protection from evil, shield.
2-augury, gust of wind (d), invisibility, mirror image, resist energy, see invisibility, web.
3-blacklight, dispel magic, divination, fireball, fly, lightning bolt (d), major image.
4-black tentacles, dimension door, ice storm (d), polymorph, orb of acid, scrying, solid fog.
Pages Used: 95 (1x19, +1x13, +2x7, +3x7, +4x7)
[B]Spellbook 2:[/B]
5-cloudkill, commune, control winds (d), dominate person, leomund's hidden lodge, secret chest, teleport, wall of force.
Pages Used: 40 (5x8)
[B]Boccob's Blessed Book:[/B]
[i]contains all the spells in spellbooks 1 and 2 plus:[/i]
1-comprehend languages, kauper's skittish nerves, know protections, lesser orb of acid, lesser orb of cold, true strike.
2-bear's endurance, cat's grace, create magic tattoo, darkvision, fox's cunning, hideous laughter, scorching ray.
3-bands of steel, clairaudience/clairvoyance, ray of exhaustion, secret page, suggestion, tongues.
4-fire shield, resilient sphere.
5-feeblemind, waves of fatigue.
[B]Storm Domain Spells:[/B] 0-ray of frost, 1-obscuring mist, 2-gust of wind, 3-lightning bolt, 4-ice storm, 5-control winds, 6-chain lightning, 7-control weather, 8-whirlwind, 9-storm of vengeance.
[B]Oracle Domain Spells:[/B]
[i]these spells can be learned as arcane spells[/i]
1-identify, 2-augury, 3-divination, 4-scrying, 5-commune, 6-legend lore, 7-greater scrying, 8-discern location, 9-foresight.
[B]Costly Material Components:[/B]
augury: Incense worth at least 25 gp.
create magic tattoo: Tattoo inks in appropriate colors costing at least 100 gp.
divination: Incense and a sacrificial offering appropriate to your religion, together worth at least 25 gp.
identify: A pearl of at least 100 gp value, crushed and stirred into wine with an owl feather; the infusion must be drunk prior to spellcasting.
[B]Costly Material Focuses:[/B]
augury: A set of marked sticks, bones, or similar tokens of at least 25 gp value.
scrying: A mirror of finely wrought and highly polished silver costing not less than 1,000 gp. The mirror must be at least 2 feet by 4 feet.
[B]Non-core spells:[/B]
bands of steel - Complete Arcane, p 98.
blacklight - Player's Guide to Faerun p 96. (Forgotten Realms Campaign Setting p 67.)
create magic tattoo - Player's Guide to Faerun p 101.
kauper's skittish nerves - Player's Guide to Faerun p 95. (Magic of Faerun p 103.)
know protections - Player's Guide to Faerun p 95. (Magic of Faerun p 104.)
leomund's hidden lodge - Complete Arcane p 113.
lesser orb of acid - Complete Arcane p 115.
lesser orb of cold - Complete Arcane p 116.
orb of acid - Complete Arcane p 115.
[B]Cost Calculations:[/B]
[B]Bonus Items: [/B]
spellbook 1                       15gp    3lb
wand of color spray (CL 1, 20)   300gp    0lb
explorer's outfit                 10gp    -lb
[B]Costly Material Components:[/B]
augury: Incense worth at least 25 gp.
create magic tattoo: Tattoo inks in appropriate colors costing at least 100 gp.
divination: Incense and a sacrificial offering appropriate to your religion, together worth at least 25 gp.
identify: A pearl of at least 100 gp value, crushed and stirred into wine with an owl feather; the infusion must be drunk prior to spellcasting.
[B]Costly Material Focuses:[/B]
augury: A set of marked sticks, bones, or similar tokens of at least 25 gp value.
scrying: A mirror of finely wrought and highly polished silver costing not less than 1,000 gp. The mirror must be at least 2 feet by 4 feet.
[B]Items Purchased:[/B]
rapier                            20gp    2lb
longbow                           75gp    3lb
arrows                             1gp    3lb
ring of protection +1           2000gp    -lb (CL 5, Forge Ring, shield of faith)
signal whistle                     8sp    -lb
spell component pouch              5gp    2lb
- augury focus                    25gp    -lb (set of marked tokens)
- divination component (x6)      150gp    -lb (incense)
- identify component             100gp    -lb (crushed pearl)
spellbook 2                       15gp    3lb
- bedroll                          1sp    5lb
- blanket                          5sp    3lb
- candle x10                       1sp    -lb
- canvas (sq. yd)                  1sp    1lb
- case                             1gp  0.5lb
- chain                           30gp    2lb
- chalk                            1cp    -lb
- flint and steel                  1gp    -lb
- ink                              8gp    -lb
- lantern, bullseye               12gp    3lb
- lantern, hooded                  7gp    2lb
- mirror, small steel             10gp  0.5lb
- oil x10                          1gp   10lb
- parchment x10                    2gp    -lb
- rations x10                     10gp   10lb                    
- rope, silk                      10gp    5lb
- sack                             1sp  0.5lb
- sealing wax                      1gp    1lb
- soap                             5sp    1lb
- spade                            2gp    8lb
- tent                            10gp   20lb
- waterskin x10                   10gp   40lb
- everburning torch              110gp    1lb
- tindertwig x10                  10gp    -lb
- sunrod                           2gp    1lb
- masterwork calligraphy tools    55gp    5lb
- hourglass                       25gp    1lb
- magnifying glass                 5gp    3lb
- peasant's outfit                 1sp    2lb
- scholar's outfit                 5gp    6lb
- traveler's outfit                1gp    5lb
- mug                              4cp    1lb
- bottle of fine wine             10gp  1.5lb (for identify spell)
familiar                         100gp    -lb
 subtotal          2831.35 gp.
[B]Items crafted: [/B]
+2 mithril buckler              5015gp  2.5lb (CL 6, Craft Arms and Armor)
headband of intellect +6       36000gp    -lb (CL 8, Craft Wondrous Item, fox's cunning)
goggles of night               12000gp    -lb (CL 3, Craft Wondrous Item, darkvision)
amulet of natural armor +1      2000gp    -lb (CL 5, Craft Wondrous Item, barkskin)
vest of resistance +2           4000gp    -lb (CL 6, Craft Wondrous Item, resistance)
robe of disguise                1800gp    -lb (CL 1, Craft Wondrous Item, disguise self)
cloak of elvenkind              2500gp    -lb (CL 3, Craft Wondrous Item, elf, invisibility)
bracers of health +2            4000gp    -lb (CL 8, Craft Wondrous Item, bear's endurance)
gloves of dexterity +2          4000gp    -lb (CL 8, Craft Wondrous Item, cat's grace)
boots of elvenkind              2500gp    -lb (CL 3, Craft Wondrous Item, elf)
heward's handy haversack        2000gp    5lb (CL 9, Craft Wondrous Item, leomund's secret chest)
boccob's blessed book          12500gp    1lb (CL 7, Craft Wondrous Item, secret page)
wand of lesser orb of acid      6750gp    -lb (CL 9, Craft Wand, lesser orb of acid)
 subtotal          95,065 gp.
[B]Crafted Item Cost:[/B] 94,050 gp. (95,065 - 1,015)
[i]Items crafted at the Conclave of Silverymoon (Silver Marches p 62)[/i]
Tuition:            2,500 gp. (spend half time teaching)
50% crafting cost: 47,025 gp.
10% fee:            9,405 gp.
Spellcasting costs:    20 gp. (barkskin, 2 days x 1x10 gp)
Other materials:    1,015 gp. (mithral buckler)
 subtotal          59,965 gp.
Experience Cost:    3,762 xp.
[B]Scrolls Scribed:[/B]
- scroll of blink                375gp    -lb
- scroll of clairaud/clairvoy    375gp    -lb
- scroll of comprehend languages  25gp    -lb
- scroll of expeditious retreat   25gp    -lb
- scroll of fly                  375gp    -lb
- scroll of grease                25gp    -lb
- scroll of hold portal           25gp    -lb
- scroll of protection from evil  25gp    -lb
- scroll of shield                25gp    -lb
- scroll of tongues              375gp    -lb
 subtotal          1,650 gp.
[B]Scribed Scroll Cost:[/B] 1,650
  50% scribing cost:   825 gp.
Experience Cost:        66 xp.
[B]Spells Purchased:[/b]
[B]Spells copied from scroll at the Conclave of Silverymoon:[/B] (Silver Marches p 62)
- 1: 12.5 x 2            25 gp. 
- 2: 75 x 7             525 gp. 
   subtotal             550 gp.
[B]Spells copied from spellbooks:[/B] (PHB p179)
- 3: 150 x 6            900 gp. 
- 4: 200 x 2            400 gp. 
- 5: 250 x 2            500 gp. 
   subtotal           1,800 gp.
[B]Total Gold Cost:[/B]
Purchased items:    2,831.35
Crafting:          59,965.00
Scribing:             825.00
Spells:               550.00
                    1,800.00
  Total:           65,971.35
[B]Cash:[/B]
Base 66,000 - 65,971.35 = 28.65 = 28 gp, 6 sp, 5 cp
[B]Total Exp Cost:[/B]
Crafting:           3,762
Scribing:              66
  Total:            3,828