If she hates gods AND vampires, well the she'll certainly hate Trez Drakara with a passion. He is a Drow who turned Vampire. He single-handedly slew an entire ruling council, comprised of eight epic level matron mothers, of Lolth's high priestesses in one of her largest capital cities on the Material Plane. That was his Apotheosis as a Vampire-god of Darkness and Destruction. Ironically he ended up going on a crusade through the layers of the Abyss in a campaign I ran, wherein Malcanthet, Demogorgon & Orcus all met their doom. He meets Ryuushin Genji Ryo, and is easily defeated by him, and vows to take a second glance at his life, and ends up leaning his alignment towards good. Later on, Genji introduced Trez to Andrew Sendant who vows to help Trez redeem his evil ways and become a Paladin of Good.
Andrew's efforts are sucessful and Trez has a change of heart, choosing to use his thirst for blood to feast upon the blood of the cruel and corrupt, rather than the innocent and good.
Gods with Divine caster levels confuse me. They're Paladins of themselves? How does that work? If they stray from their code of conduct they're so disgusted with it that they strip themselves of their class features?
Also, I don't think I can do this Phane. I just hate the way they're designed in the ELH so much. I have my own version I did for the IH rules, but it's unfortunately too high-level to make a very effective warlock out of. (I have it as ECL 72, but it's probably a bit higher than that in practice).
Anyway, as cool as it sounds, finding a plausible motivation for a Phane warlock to want to fight in the tournament rather than just want to eat everyone seems like it would be difficult.![]()
Which types aren't already represented?.
I was aware of the Superior Half-Dragon template, but she doesn't qualify. Minimum Racial HD 20. I never really liked the racial HD prerequisites of that template, as it means most Dragons can't actually become superior Half-Dragons (since you have to apply it at birth, and most Wyrmlings have fewer than 20 HD). I've been meaning to make a toned-down version that didn't have the HD prereq.
Half-Void-Dragons aren't really something that should exist. They're Undead, and so infertile. Also they disintegrate everything. And are dimensionally opposed to the act of reproduction, being literally made of Entropy. (I assume they reproduce asexually by making Umbral Blots) I made rules for epic Dragoncraft items (mostly obsolete at this level, except many Nexus Dragon Scale Mail), and making Void Dragon Scale Mail was a definite 'no'.
The Starshadow dragon was in the U_K 'design an epic monster' competition, I think.
EDIT: Looking at the Danzig monk variant, it seems to mainly just make the Monk numerically better. If that's the version of Monk that we're using, should I upgrade all of Anaesthesia's monk features to those from that version? The Decisive Strike class feature replaces Flurry of Blows, so they're compatible.
EDIT1.1: It can learn manoeuvres from any discipline? And has a better recovery method than the Swordsage? And its version of Still Mind is on crack. I'd not recommend using that class at all, as it's too damn good. It'd be a much-needed boost to the Monk if it didn't get a feature that only a 5-level PrC from the ToB gets (manoeuvres from any discipline) and Still Mind (which is made of Broken and Wis to Everything Twice.) Anaesthesia would gain, like, a hundred points of attack bonus just by switching to it from regular monk (and free up two feats since it can learn Devoted Spirit manoeuvres).
EDIT2: What are the rules on adding the same ability score modifier to a stat twice? I assumed that Swordsage and Monk doesn't give Wisdom to AC twice because they're effectively the same feature. Would a Danzig Monk/Swordsage add Wisdom to damage twice when initiating Strikes from her Decisive Strike feature? They have different names and apply under different circumstances. I guess you could argue that they're both 'Wisdom' bonuses and same-named bonuses don't stack by default.
EDIT3: Does Eradication let you Sneak Attack things immune to Sneak Attack, Skirmish things immune to Skirmish, and Stunning Fist/Quivering Palm things immune to them, etc etc, or does it only let you get critical hits against critical immune things?

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.