A Warlock Alone, Island Empire solo game

The Authority man takes down your references. "I would be honored to dine with you this evening. I could have a word with the local magistrate to help you get the matter of the ship's ownership resolved quickly if you wish..." Clearly, he would expect compensation for his services.
 

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Guiessppe

During the next few days, Michael will talkl with Guiessppe and find out if he has any weapon preferences etc...Michael would suggest a brace of heavy pistols as he really does not have the size or strenght (yet) to stand toe to toe with a foe..he is after all on 15.. He will also talk with him and get his feelings on where he wants to d0...Michael will let him know that he is now an official part of the crew...and offers him a place as and 2nd officer, explaining to him he lacks the age and offical experice to be named 1st. Grond will hold the post of Armsmaster. Also should he accpet the offer to join the crew, his employment techincal stops and he will share in the profits while he will have modest pocket money until it is disbursed.
 

Storm and Company

Michael will give him a warm smile and say "Excellent, Excellent, I am deeply in your debt, could I perhaps commission you to make the necessary arrangments with the Magistrate and if there a local branch of Farmer and Miners Trust or perhaps First Empire here i will need to drop by them to deposit some funds i have, i so hate to carry coinage yhou know, I much prefer bearer letters...Dont you ? ( A hook for his greed and to see if that would be an acceptable form of payment)

If it is acceptable to you I will be off to the hiring hall and some errands and will return to the ship around 1ish and can go see the magistrate at that time, if it can be arranged. I am not for sure of the scheduling fees etc but i am more than willing to handle those in advance..(Michael will reach into his pouch, letting the man see the stack of papers his has there, look thru them and produce 2 50gp letters drawn on a cross croft bank. (These are legitimate) and hand them to the Port Official. " I hope these will cover it and if it is helpful, I am more than willing to post a bond if it should be requires, so would you please hand this to the Magristate as a token of my willingness and ability to do so"..He will then hand over the 500gp letter made out to Michael Storm drawn on the Axiopolis Bank.


To the hiring hall ?
 

The Authority man's eyes widen at the sight of your letters. He takes the offered papers and says he'll see you at one.

The local Seaman's guild is a large water front building that appears to be largely disused. There are two clubs within, a rough sailors bar and a more sedate and smaller salon for officers. The guild office is small and only staffed by one woman. Beside her window is a board for hiring notices. It is mostly empty except for a few postings by large companies that are always hiring. As you work your way along the docks you begin to notice an unpleasant smell that seems to fill this small community.
 

Storm and Company

MIchael will go to the woman sitting in the office and say " Pardon me, but could i perhaps post a notice of employment on your bulletine board? Is there a fee attached to the posting of such a notice?"

Providing all is okay with here, Michael will post the following notice on the bulletine board.

To Whom it May Concern.

There is an immediate need for the following individual aboard "Retribution". Individuals who are intersted are warned that there may be an above average of element of danger so those replying should be versed in the arts of ships defense and have the ability and willingess to undertake a long voyage.

The term of the contract will be for 8 months with passage guarntted back to TERGERE from the point of seperation. Wages will be paid at the standard rate with noone receving less than those paid for someone rated able bodied. Further a sigining bonuse of two months wages if offered immedatley upon the offer of employment. At the experiation of 6 months, those individuals who are intersted and who pass this provisional employment will be offerd permenant postion in the crew and thus be entitled to crew bonuses and the standard crew divisions. Regardless, all selected individuals will receive at the end of the contract, a bomuse equale to to 1/4 of an crew share.

The positions needed are as follows:
1st Officer - should have several years of experience and the ability to chart.
Ships Healer - should be well versed in the arts of healing.
Ship's Carpenter - should be able to oversea internal repainrs and remodeling
3rd officer - should have the ability to stand watch and oversea the duties associated with this position.
Ships' Cook - the ability to prepare meals for a wide varity of situations. Baking skills mandatory.
10 Able Bodies Seamen - ideal seamen will have cross training in the use of ships ballista

Those interested should contact M. Storm aboard the Retribution beginning at 9:00 a.m. tomorrow morning.
 

Storm and Company

Any chance I can discern what the smell is ?
Michael Stormrolls 1d20, getting [4] = (4)smell....Guiessppe do you know that that smell is
Guissepperolls 1d20, getting [5] = (5)... Guess not :\

After the Hiring hall, Michael will wander around the waterfront just looking around and gathering information on the local lizardmen etc...
Michael Stormrolls 1d20 + 8, getting [14,8] = (22).

Just before returning to the ship, he will venture to the Market and see what is avaialbe for dinner that night and will ask a local vender if they could recommend a resturante or inn htat may be willing to cater dinner aboard a ship this evening?


Shall we move on to 1 p.m.
 

Things for Tergere

While in Port, Michael will do the following things, in whatever order you wish and in whta detail you wish.

Secure a Crew for the Retribution.
See to the Provisioning of the Ship
See about the possiblity of a strike agains the Sharkmen lair,
See about recruiting a few lizardmen regardless of the strike
SEe about the purchasing of Terger Blue from the Merchant.
See about getting some heavy crossbows and quarrels for the crew.
See about repairing the hold and making room for everybody..how many can the ship crew comfortable ?
See about resetting the rigging for optimal speed, it was rigged as a fishing. See about Carrier pigeson to either Axioplois or Cambry

I figure this will all take a couple of day at minimum so handle the timing as you wish....
 

Guiessppe

OCC: Guiessppe is fleshed out and ready for you to view but I really dont have a clue as the how to equip him....I mean were really not in a port to buy him lots of stuff, and he already has most of the basics.....

Michael during the stay, will allow Guiesspee to purchase a modest amount of clothing that can be ready in 5 days or so and of course some good boots. They will try to locate for him servicable weapons, and Michael will especially look into a heavy pistol or two if he can even gain a rumor of them here in Tergere, which I doubt. He will check on the availabity of dwarven mining powder for the future, but once again no real hopes of finding any here. During the shopping, Michael will make sure G understands this is only temporary and they will purchase him a much better grade of equipment once they reach a port where it may be available...
 

Ship Things

How large is the Retribution, may i have some dimensions.

While in port, once a crew is hired and the repairs to the hold and the resetting of the rigging begin, I will have the crew scurb the ship from top to bttm, I mean a through detailed cleaning.

The interior will then be freshly stained and if we can we will stain the outside as well., I am trying to change the apperace of the ship and get it ready for a long voayge. The fresh stain will help make it waterproof and just add to the overall effect and crew attitued i think in a positive manner. If the sails are not optimal to take advantage of the build, we will see about acquiring another set and of course we will proably need a set of storm sails as well. If would be awesome if we could find a fresh set of pure white sails and have them dyed TERGER blue :)

I am thinking of a deep cherry stain for the entire ship something along the lines of a marine varnish with a flat gloss. Once the cleaning is done, Michael will use exterminate on the ship to get rid of any vermine and will proably see if he can find a couple of ferrets to have on board the ship to deal with any rats that may be aboard or come aboard...

During the cleaning. Michael will use the new dagger to investigate the captains cabin and hold once again in case he missed any hidey holes.........

anyway i guess just more random annoyance for the dm
 

The ship 'Retribution', formerly known as the 'Trident' is not a big ship. It is 75' long and 25' wide. The quarterdeck covers the rear 20' or so of the ship. The wheel is here along with a ballista. The main deck is just over 50' long and holds the ships single mast. Below the quarterdeck is the captain's cabin a small ward room/officers mess and 3 very small officer's cabins. Below that is the larder, galley and a small arms locker and a small cabin normally used by the steward, but most recently home to 4 halfling freedom fighters. Two more small cabins on this level serve as the cabin of the ship's healer, while the other room has a stout lock and can be used as a sick room or brig. The two rooms currently contain fresh water barrels and extra fishing gear that would normally be kept in the hold. The galley is largely empty as the ship has been only making day or two day voyages. No significant provisions or meal prep equipment is aboard. Below this is a short bilge deck with the bilge, ballast, the stearing gear and a storage locker for the extra sails, rigging and rope. There is a new storm sail in excellent condition here along with plenty of line and rigging. MW Carpenter's tools and a small supply of repair materials including a few hundred gold's worth of quality timber is here. The hold is below the main deck and takes up the middle third of the ship. It is two decks deep. Mountings exist to put in a second floor, but appearently the flooring was discarded in favor of the Sahaugin's live well. There are doors in the deck in front of and behind the mast, so the hold could also be split into two compartments. There is no forecastle. At the front of the ship a light catapult is concealed with nets, empty casks and a tarp. Below the main deck and forward of the hold are two crew cabins. Each is accessed by a ladder and would make comfortable quarters for 6 men each, though 8 could reside here. You might do some hot bunking for up to 12 in each side, but dozen sea chests would leave little space. Additionally, the crew must eat here or on deck, there is no dinning space other than the officer's mess. A third ladder leads to one small cabin for a bosun as well as an even smaller cabin that could serve a midshipman or two and there is a storage locker for spare ancors and other gear here as well. The ship is built and rigged for speed despite its fishing boat pretentions. The mast is set with two yards to either side. The lower sails are wide, but not as high as might be expected. By running only this shorter wide sails and perhaps a bowspirit the ship would have a low profile making it hard to detect at a distance. With the higher sails in place as well speed should be impressive.

Normal crew would be 12 men, a bosun, either a masterchief or midshipman, a steward, a healer, the captain, 3 to 6 other officers or passengers, and a couple of cooks as well as a cabin boy who would sleep in the galley/larder areas. You could easily bring the crew up to 16 by putting 8 in each crew area. You could split the hold in half and add another 8 crew or fighting men. If you plan to take so many on a voyage of more than a week or perhaps two you would need to devote a considerable portion of the remaining hold to food and water. Some food and water would need to be stored on deck even with only a 12 to 16 man crew.

For a short mission say no more than a week you could fill three quarters of the hold with men as well as 12 in each crew cabin. The rest of the hold would be needed for food and crew possessions. That would give you a complement of perhaps as many as 42 men plus officers and support staff (galley workers and cabin boys), but it would be very crowded, especially with armor and extra weapons aboard. The decks would be fully laden with supplies and water as well.
 

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