Infiniti2000 said:
Well, he did say, "...every bad guy out there targets me for a grapple." I think that's called 'gunning for the mage'. Maybe Kaledor's exaggerating, but from what he wrote it doesn't seem like it. In any case, even if it's sound tactics, it doesn't mean he's not doing it.
In this last fight, it wasn't an exaggeration.
I have just reached 7th level and have Dim Door memorized. We have had two small fights and one large one (the last one). In the first fight I was grapple by a creature with tenticles (I don't think it targeted the mage specifically, I just happened to be there and get hit). DD got me out without much fuss. The second fight, six human-intelligence magic creatures. First spell was an attack spell -- that got their attentions and 4 of them targeted me. They charged in (possibly to grapple) and one round later were dead from spells and my fellow meat shields (ie Fighters).

I was ready to use DD to save my bacon if need be... so it seemed like DD was the answers to my Grapple problems (which prior to 7th level was happening every fourth fight it seemed).
The third fight (more of the same Int creatures) was the bad one. Two offensive attack spells got their attention and of the 25 combatants, 16 targeted me (Including 2 of the 3 Large creatures). My fellow party members did an excellent job fending off the Medium sized opponents, but the Large ones got through to me. I broke the first one's 2 attempts at a grapple (feeling pretty good about my mage

), but his thrid caught me

. Then the second Large creature joined the grapple, I got one lucky oppose roll, but his other two rolls brought me down.
Had I been able to act between the two Large creatures' initiative I would have been fine. Had there been less attackers I would have been fine. Had they done normal attacks on me I would have been fine (AC is high enough)... but it was the combination that got me. I think from some of the suggestions
freedom of movement would be ideal as would other tactic shaping spells like
slow/haste combos, fogs, or flight subschools...
As for whether it's a sound tactic for the DM or whether I think he's being unfair. Sure I don't like it that he targets my character... but in the previous situations it does seem somewhat reasonable -- the enemies were intelligent, they saw one character pumping out magic, they tried to take him down first at all costs... And it's not that I look like a mage (so disguising as a generic fighter won't help... I already look like a warrior), the DM does wait for me to start lighting up the sky with magic. The problem is that if I DON'T start offensive casting (in order to avoid the attention), then a huge advantage of my class is wasted.
Shard O'Glase said:
Though IMO, even if it is a sound tactic against a spellcaster, grapple is a difficult enough activity that it isn't a standard tactic in my games. Basically any activity you need a feat to do without taking an AoO, isn't a standard tactict, unless of course the foe has that feat. Without the feat, its an odd enough maneuver that people don't automatically think about it, so it usually doesn't get used except where the foes are planing an ambush specifically for the party.
Now that's a very interesting point.
I may bring that one up to see if it stops the grapple-o-thon that my wizard gets to participate in all the time. See, I don't mind the normal attacks b/c my normal AC is pretty high (as it should be with the right magics). But my grapple touch AC is not high enough I guess.
Thanks for all the suggestions everyone
I've definitely got some ideas to use in the next fight!