One thing I like about the fantasy world is more gender equality, but I do not like this at the expense of diversity. For this reason I wanted to introduce the following modifiers:
Males: Str +1 (as is well known to anyone)
Females: Des +1 (maybe not everyone knows that archery is the only sport where wimen are by far the strongest of men, as well as being commonly more graceful and agile in his movements).
Although the previous bonus already contribute to grant a bonus of half a point to those features related skills, I still am inclined to grant the following additional bonus / malus skill:
Males: Craft, Disable Device, Open Lock +1 (males have more ability in manual work);
Male: Swim, Climb, Jump +1 (males are usually more athletic);
Females: Balance, Entertaining Dance (females are usually more graceful and compete in the disciplines of athletics as the pipe closed to men);
Females: Intimidate -1 (females are commonly underestimated);
Females: Perceiving intentions (the females have a greater sensitivity of males usually so they can better capture the nuances of behavior of those in front of him);
Females: Bluff: +1 to males (females reach maturity earlier than men, and have no difficulties to take a little 'of mischief to get what they want).
Not all of these skills have the same frequency of use and I think overall they will not unbalance the game, only slightly differ characters.
What do you think?
Bye, MadLuke.
Males: Str +1 (as is well known to anyone)
Females: Des +1 (maybe not everyone knows that archery is the only sport where wimen are by far the strongest of men, as well as being commonly more graceful and agile in his movements).
Although the previous bonus already contribute to grant a bonus of half a point to those features related skills, I still am inclined to grant the following additional bonus / malus skill:
Males: Craft, Disable Device, Open Lock +1 (males have more ability in manual work);
Male: Swim, Climb, Jump +1 (males are usually more athletic);
Females: Balance, Entertaining Dance (females are usually more graceful and compete in the disciplines of athletics as the pipe closed to men);
Females: Intimidate -1 (females are commonly underestimated);
Females: Perceiving intentions (the females have a greater sensitivity of males usually so they can better capture the nuances of behavior of those in front of him);
Females: Bluff: +1 to males (females reach maturity earlier than men, and have no difficulties to take a little 'of mischief to get what they want).
Not all of these skills have the same frequency of use and I think overall they will not unbalance the game, only slightly differ characters.
What do you think?
Bye, MadLuke.