Sonofapreacherman
Explorer
And here I thought I was the only one who used the organic method. But I stick to the method described in the Dungeon Master's Guide.
Roll 4d6 (discard the lowest die), place in order, reroll any 1 ability score (take the higher roll), and switch any two ability scores.
Like the method describes, characters often end up with a single oddball ability, one that has prompted even the worst power gamers to role-play a little.
Roll 4d6 (discard the lowest die), place in order, reroll any 1 ability score (take the higher roll), and switch any two ability scores.
Like the method describes, characters often end up with a single oddball ability, one that has prompted even the worst power gamers to role-play a little.
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