Ability Score Rating

LeifVignirsson said:
Actually I would say that these were terrible only because it seems that you are just slamming them together without any thought or care. They are just numbers and classes (A rogue 1/bg 1? Yeah, that is not caring about the character) so if I were your DM, I wouldn't allow it unless you gave me like a novel of background/character motivation. Then again, that is just me.

In other words...........?
 

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Bartmanhomer said:
In other words...........?

In other words, think of your characters as characters first and classes/abilities second.

For example, this weekend, I'll be starting a new Spycraft 2.0 game set in the Star Wars universe. When I asked my wife to come up with an idea for a character she'd like to play, she didn't say, "I want to play a Force-Sensitive Advocate/Soldier with a high Dexterity and a high Charisma who specializes in rapiers, and then I can get a lightsaber for her later."

That may have been what she was thinking, but what she told me was... "I want to play a young noble from the fallen House Pelagia, who comes from a family that was strong in the Force and boasted many Jedi Knights before the Purge. During the Clone Wars, her parents were afraid that she'd get discovered and recruited into the Jedi Temple as an infant only to be sent to the front lines of the War, where she'd undoubtedly die at the hands of the Separtist's droid army. So, they denied her natural talent with the Force, and hid her away whenever a Jedi stopped by the manor for a visit. Only now, after there is no one left to teach her properly, is she truly discovering the extents of her latent Force ability."

It's a much more interesting way to describe her character, don't you think?... And the character's statistics haven't even come into the picture yet.
 
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