Mustrum_Ridcully
Legend
Well, they may increase, but maybe the bonuses they bring are wrong? Maybe they should only give small bonuses (say, +1 at 14, +2 at 18, +3 at 22, and then never again?), and instead be used as prerequisites for other stuff?
Another approach to me would be to have ability scores more dynamic in character development, and allow people to "retrain" them. But never increase them. All the time spend building up your muscles - you had to make trade-offs somewhere else. (That doesn't help your math problem with the 8 points of difference)
Another approach to me would be to have ability scores more dynamic in character development, and allow people to "retrain" them. But never increase them. All the time spend building up your muscles - you had to make trade-offs somewhere else. (That doesn't help your math problem with the 8 points of difference)