CapnZapp
Legend
I personally prefer absolute XP over the relative XP used by Pathfinder 2.
That is, instead of an Orc yielding 40 XP when you first start out, and then 30 XP when you have leveled up, and then 20 XP when you have leveled up again...
...I prefer that if an Orc gives 40 XP (say) it does so no matter your level. It's always 40 XP. Instead you need more and more XP to level up.
In short, classic XP.
Here's a scheme to accomplish that (not using 40 XP as a baseline, but instead starting off by requiring 100 XP to reach second level):
The interesting bit is what I explore in the Comments column, which I'll discuss in the next post.
Edit: Just like in the core game, all xp awards are per character and assumes a four-man party. So if the newly hatched heroes kill two level 1 goblins (worth 2 XP each) and bring back the lost bracelet for a level 1 quest completion (worth 10 XP), Alice gets 14 XP, Bob gets 14 XP, Cyril gets 14 XP and Daphne gets 14 XP...
That is, instead of an Orc yielding 40 XP when you first start out, and then 30 XP when you have leveled up, and then 20 XP when you have leveled up again...
...I prefer that if an Orc gives 40 XP (say) it does so no matter your level. It's always 40 XP. Instead you need more and more XP to level up.
In short, classic XP.
Here's a scheme to accomplish that (not using 40 XP as a baseline, but instead starting off by requiring 100 XP to reach second level):
The interesting bit is what I explore in the Comments column, which I'll discuss in the next post.
Edit: Just like in the core game, all xp awards are per character and assumes a four-man party. So if the newly hatched heroes kill two level 1 goblins (worth 2 XP each) and bring back the lost bracelet for a level 1 quest completion (worth 10 XP), Alice gets 14 XP, Bob gets 14 XP, Cyril gets 14 XP and Daphne gets 14 XP...
Last edited: