Academy of the Chromatic Order--Four feats for exceptional Academy Graduates

Rystil Arden

First Post
Bront said:
Were you going to make one for Universal graduates (IE, non specialized wizards?)
Well, the Universal graduate could have come from any of the four programs, so I couldn't come up with anything specific and thus didn't make one. If I did, I would probably give them one additional spell slot of their highest level of spells (sliding up as they level up) or something like that.
 

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Bront

The man with the probe
That might be a good one. And yes, they could come from any house, but since their universal, they're fairly diverse anyway.

Another thought could be to allow the spontanious use of a non-highten metamagic once per day, as long as they could cast the spell normaly with said metamagic applied, or maybe once per day per + in Int.
 

Rystil Arden

First Post
Bront said:
That might be a good one. And yes, they could come from any house, but since their universal, they're fairly diverse anyway.

Another thought could be to allow the spontanious use of a non-highten metamagic once per day, as long as they could cast the spell normaly with said metamagic applied, or maybe once per day per + in Int.
Wouldn't want to give the generalists something like that, though, since it forces their hand towards Metamagic instead of staying more generic. Also, it may be pretty powerful to give instant metamagic.
 

Bront

The man with the probe
Rystil Arden said:
Wouldn't want to give the generalists something like that, though, since it forces their hand towards Metamagic instead of staying more generic. Also, it may be pretty powerful to give instant metamagic.
The shifting extra slots worries me a little bit.

How would the ability to learn a 3rd spell every advancement level for free be? It'd fit with everything else, isn't TOO powerful, and plays to the strength of a non-specialist: Variety.
 

Rystil Arden

First Post
Bront said:
The shifting extra slots worries me a little bit.

How would the ability to learn a 3rd spell every advancement level for free be? It'd fit with everything else, isn't TOO powerful, and plays to the strength of a non-specialist: Variety.
Too complicated, do you think, or too strong? As for adding a 3rd level spell to your spellbook every level, that is actually not very useful at all in most cases. That is basically like a feat that gives you a few hundred gold every level that must be spent on a third level spell. You can get better mileage out of taking a craft point feat and pawning off the craft points' resultant items for gold.
 

Bront

The man with the probe
3rd level spell?

it also saves you some time, so mid adventure it's quite useful, but yeah, I see what you're saying.

And too powerful. A bonus 9th level spell to be cast that you can cast the moment you get 9th level spells seems a bit much, though I guess since they don't get a specialty, it's not as bad as it could be.
 

Rystil Arden

First Post
3rd level spell?[

Isn't your suggestion to give a free 3rd level spell in the spellbook every level?

And too powerful. A bonus 9th level spell to be cast that you can cast the moment you get 9th level spells seems a bit much, though I guess since they don't get a specialty, it's not as bad as it could be.

Right, it basically gives them one of the slots they are missing for not specialising. You could also give them a spell of the second-lowest slot instead.
 


Knight Otu

First Post
Give in to the Dark Side, you know you want to. :]
These feats remind me of a feat I had in my files for quite some time now:
[sblock]Expanded Studies [General]
Prerequisites: Specialization in a school of magic, Knowledge (arcana) 6 ranks, Spellcraft 6 ranks
Benefit: Choose any school of magic, except your specialist or forbidden schools. You get a +2 bonus to Spellcraft checks when dealing with a spell or effect from your chosen school. In addition, you may prepare spells of the chosen school in your specialist bonus spell slots.
Special: You can gain Expanded Studies up to two times. Each time you take the feat, it applies to a new school of magic.
[/sblock]

Rystil Arden said:
Daryne's Imagination
Prerequisite:
Academy Graduate, Illusionist or Evoker, not barred from Illusion or Evocation, Int 15+
Benefits:
You may now select your specialist bonus spells from either Illusion or Evocation spells. You do not receive any additional bonus spells, however. Additionally, those who wish to expose your Illusions with Divination spells must succeed at a Caster Level Check DC 5 + your caster level or the spell is fooled into believing the illusion is real.
I'm not quite sure how this should work. Can you give some examples?

Rystil Arden said:
Mordrue's Lore
Academy Graduate, Diviner or Abjurer, not barred from Divination or Abjuration, Int 15+
Benefits:
You may now select your specialist bonus spells from either Divination or Abjuration spells. You do not receive any additional bonus spells, however. Additionally, you may make any Knowledge check untrained.
Seems reasonable. Remember that specialists can't be barred from divination.

Rystil Arden said:
Omega's Innovation
Academy Graduate, Enchanter or Conjurer, not barred from Enchantment or Conjuration, Int 15+
Benefits:
You may now select your specialist bonus spells from either Enchantment or Conjuration spells. You do not receive any additional bonus spells, however. Additionally, you have become efficient at crafting new magic items in your spare time. You spend only 75% of normal craft points when using Item Creation feats. You still pay the full gold and XP costs.
Good.

Rystil Arden said:
Sice's Power
Academy Graduate, Transmuter or Necromancer, not barred from Transmutation or Necromancy, Int 15+
Benefits:
You may now select your specialist bonus spells from either Transmutation or Necromancy spells. You do not receive any additional bonus spells, however. You gain Intimidate as a class skill. Additionally, after casting an offensive Transmutation or Necromancy spell with a visible damaging effect on your enemies, you may make an Intimidate check against all targets of the spell as a Move Action. If you do so, add the spell's level to the Intimidate check.
Might work better as "all affected creatures" rather than "all targets." Area spells, for example, have no targets. ;) Would spells such as Waves of Fatigue count as damaging?
 

Velmont

First Post
I find these feat interesting. I think my comments is mainly what have been told, but I must complain on teh one who choose these match. Because of that, never will Opale gain access to these feats. Being an illusionist with Evocation barred (hey, Illusion mimic Evocation spells, why have access to those spells) I can,t qualify for any of them.
 

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