Imaro said:Why would you give an undead you plan to use as a heavy fighter type... 6.5 hp per HD. They have a d12 for HD...You're using the average, but IMHO an undead fighter type would have above average to maximum hp's per level. Is it because you feel constrained to do this, because I don't remember any rules stating all creatures must have avg hp's.
Mustrum_Ridcully said:Wasn't there a "monster cheating" feat in a book that allowed Undeads to add their Charisma Bonus to HD?
Or in other ways, a quick fix that could have fatal consequences if applied to any other Undead than the one it was used for?![]()
ISTR MM3.hong said:Yeah, Unholy Toughness: not a feat, but an Ex SQ. Can't remember which book it first appeared in. I thought it was Libris Mortis, but can't find it in there.
I think you're right. Those things by themselves won't do it. However, those things along with other tidbits of info have gotten me and a couple of friends willing to give D&D a try. Those three changes were at the top of my list of things I really like.Falling Icicle said:I don't buy this nonsense that anything they're changing will attract more people to the game. Nobody is going to buy the 4e book because there are Eladrins, points of light, or a new background for demons and devils.
Hussar said:If you start giving monsters more than average hp's, do you also tweak their xp value? After all, their CR is based on average hp's.
hong said:Please stop finagling.
Mustrum_Ridcully said:Wasn't there a "monster cheating" feat in a book that allowed Undeads to add their Charisma Bonus to HD?
Imaro said:Lol...touche hong, touche. All I'm really trying to say is it's not that hard to do. I think one of the things that are prevalent in the 3.5 mindset is the "I must follow the rules mentality". I was like that at first, and found the game to be less enjoyable for me than earlier editions. Once I decided to lay the smack down on the rules and make them mine...I enjoyed 3.5 much more.
Imaro said:Lol...touche hong, touche. All I'm really trying to say is it's not that hard to do. I think one of the things that are prevalent in the 3.5 mindset is the "I must follow the rules mentality". I was like that at first, and found the game to be less enjoyable for me than earlier editions. Once I decided to lay the smack down on the rules and make them mine...I enjoyed 3.5 much more. Too bad it took me so long to reach this point though since 4.0 is coming and I feel as if I'm just getting to the point where I can truly enjoy 3.5.
Mythmere1 said:So ... you're saying that a generation with one set of culturally shared memories of fantasy literature has to adapt to modern fantasy norms with which they aren't familiar and that don't have the same impact? Unless I misread your post, that's pure nonsense, Merric. We don't game with people who aren't at our gaming tables, the forty year olds with established groups aren't inviting middle schoolers into their games.