BiggusGeekus
That's Latin for "cool"
I'm using illustrator to make maps. Anyone know of a quick-and-dirty tutorial on line that addresses gaming needs?
MJEggertson said:I still couldn't get the damn thing to draw a straight line
BiggusGeekus said:I like that map, K. Reynolds. But all I really want to do is make black-and-white dungeon maps. So basically, I'll be happy with knowing how to make a grid.
kreynolds said:
Use the line tool. That's what it's there for.![]()
I make all of my maps with illustrator, and it works pretty darn good. Here's one of them.
annadobritt said:How the heck did you get the shadowing under the the word
annadobritt said:"Vauncalla"?
annadobritt said:But why does the map look like it was done in CC2?
kreynolds said:
That part is really easy. Simply type the text you want to shadow and give it a black fill and a black stroke. Now, copy that text object and "paste in front". Tap your left and up arrow keys two to four times to get the distance you want, then give the text a white fill with the same black stroke. Voila!
Yeah, I pulled the name outta my butt.
I got a lot of my inspiration for top-down maps from CC2. I initially started mapping using CC2, but found it far to cumbersome and clunky to do what I wanted. So, I recreated a lot of the buildings in Illustrator by hand and made quite a few from scratch. That was the time consuming part. Once that was done, it was a simple matter of copy and past. The illustrator file for that map is also built in multiple layers, such as landscape, markets, building types, streets, lakes, folliage, walls, gates, legend, compass, etc, etc. Mostly, I just like the look of the maps from CC2, but like I said, I found it way too cumbersome.
annadobritt said:But the maps you've done with Illustrator are really great.
annadobritt said:And thanks for the tip on how to do the shadowing for lettering.![]()