ScorpiusRisk
First Post
[sblock=ooc]Mri'thas crit damage 8[/sblock]
Ts'iri blasts as many of the dwarves as possible before they can move. The fire rolls over them, burning a couple. The priest is hit hard, though not as hard as you would have thought. One of the miners seems overwhelmed and falls.
[sblock=OCC]
Surprise action: Scorching Burst centered on F8
1d20+8=28, 1d20+8=11, 1d20+8=24, 1d20+8=12, 1d6+6=8
1d8=8
Crit on Duergar Priest for 20 fire damage, 24 vs ref of Duergar Miner 1, 12 vs ref of Duergar Miner 2 and 11 vs ref of Duergar Trooper. Non crit damage is 8 fire damage. **Misses Miner 2 and Trooper. Miner 1 is dead.**
[/sblock]
The Duergar all turn towards the group, well aware of your presence now. They can't quite compose themselves before many other party members. One does let out a cry of alarm however.
"Intruders!"
Soldier rushes forward and charges the trooper, attempting to silence him.
[sblock=Action Details]
Move Action: to K9
Standard Action:charge trooper@G7(so Soldier move to H7 via charge)(hits AC 25 for 8 damage, the trooper is marked and Soldier gains 4 thp)
Minor Action:N/A
[/sblock]
Jarel-karn charge himself up with the power of the storm as mark the miner next to him before releasing all his energy to the Trooper. The lightning bounce to the priest who easily evade the blow.
As the trooper's own blood drips down it's body, it grows an evil grin. The blood soaks into it's grey skin, and its muscle's suddenly rip and bulge, forcing both Soldier and Jarel-karn back. The mighty warrior re-grips his maul, suddenly looking down at the two fighters.
[SBLOCK=OOC]Minor:Promise Strom
Move: Mark Miner at G9
Standard: Ligtning Clash vs Trooper (1d20+11=31) Crit for Critical (1d6=5) extra damage. Total: 29 lightning damage.
Secondary Attack vs Refl on Priest (1d20+11=13, 1d6+1d8+8=20) Probably miss. Well, can't complains for keeping my critical. **Miss**
**This causes the Trooper to become bloodied, which in turn, triggers expand. Soldier is pushed back to I7. Jarel to H9.**
[/SBLOCK]
Jams moves forward, hurrying after the other fighters. He brandishes his hammer, waiting for a moment to strike.
----------------------------------
Initiative
Round 1
27* - Jams - I9 - Acted
22 - Callen - M19
22 - Kama'zer - N16 -
17 - Soldier - I7 - Acted
16 - Jarel-Karn - H9 - Acted
16 - Mri'thas - O19
16 - Enemies
Duergar Miner 2 - G9 - 1/1 hp - Marked
Duergar Miner 3 - D11 - 1/1 hp -
Duergar Trooper - G7/H8 - 39/84 - Marked, Bloodied
Duergar Priest - E7 - -15 hp
15 - Montroya - N18
9 - Ts'iri - M17
*You do not have to wait for Jams to post, to make your post. Just pretend he's a really low level, poor quality, player.
Stats
Duergar Miner
R 14
Duergar Priest
Resist Fire 5
R 16
Duergar Trooper
AC 18
Map
[sblock=map]
[/sblock]
The walls are well carved and the ceilings have risen to 30 ft in height. The door near the duergar is 15 ft tall and closed.
Lava hurts.
The Priest is wearing hide, a steel claw on a necklace, ash war paint, and has a warhammer.
The troopers wear chainmail and wield mauls.
The miners wear Leather, and wield picks.
Ts'iri blasts as many of the dwarves as possible before they can move. The fire rolls over them, burning a couple. The priest is hit hard, though not as hard as you would have thought. One of the miners seems overwhelmed and falls.
[sblock=OCC]
Surprise action: Scorching Burst centered on F8
1d20+8=28, 1d20+8=11, 1d20+8=24, 1d20+8=12, 1d6+6=8
1d8=8
Crit on Duergar Priest for 20 fire damage, 24 vs ref of Duergar Miner 1, 12 vs ref of Duergar Miner 2 and 11 vs ref of Duergar Trooper. Non crit damage is 8 fire damage. **Misses Miner 2 and Trooper. Miner 1 is dead.**
[/sblock]
The Duergar all turn towards the group, well aware of your presence now. They can't quite compose themselves before many other party members. One does let out a cry of alarm however.
"Intruders!"
Soldier rushes forward and charges the trooper, attempting to silence him.
[sblock=Action Details]
Move Action: to K9
Standard Action:charge trooper@G7(so Soldier move to H7 via charge)(hits AC 25 for 8 damage, the trooper is marked and Soldier gains 4 thp)
Minor Action:N/A
[/sblock]
Jarel-karn charge himself up with the power of the storm as mark the miner next to him before releasing all his energy to the Trooper. The lightning bounce to the priest who easily evade the blow.
As the trooper's own blood drips down it's body, it grows an evil grin. The blood soaks into it's grey skin, and its muscle's suddenly rip and bulge, forcing both Soldier and Jarel-karn back. The mighty warrior re-grips his maul, suddenly looking down at the two fighters.
[SBLOCK=OOC]Minor:Promise Strom
Move: Mark Miner at G9
Standard: Ligtning Clash vs Trooper (1d20+11=31) Crit for Critical (1d6=5) extra damage. Total: 29 lightning damage.
Secondary Attack vs Refl on Priest (1d20+11=13, 1d6+1d8+8=20) Probably miss. Well, can't complains for keeping my critical. **Miss**
**This causes the Trooper to become bloodied, which in turn, triggers expand. Soldier is pushed back to I7. Jarel to H9.**
[/SBLOCK]
Jams moves forward, hurrying after the other fighters. He brandishes his hammer, waiting for a moment to strike.
----------------------------------
Initiative
Round 1
27* - Jams - I9 - Acted
22 - Callen - M19
22 - Kama'zer - N16 -
17 - Soldier - I7 - Acted
16 - Jarel-Karn - H9 - Acted
16 - Mri'thas - O19
16 - Enemies
Duergar Miner 2 - G9 - 1/1 hp - Marked
Duergar Miner 3 - D11 - 1/1 hp -
Duergar Trooper - G7/H8 - 39/84 - Marked, Bloodied
Duergar Priest - E7 - -15 hp
15 - Montroya - N18
9 - Ts'iri - M17
*You do not have to wait for Jams to post, to make your post. Just pretend he's a really low level, poor quality, player.
Stats
Duergar Miner
R 14
Duergar Priest
Resist Fire 5
R 16
Duergar Trooper
AC 18
Map
[sblock=map]

The walls are well carved and the ceilings have risen to 30 ft in height. The door near the duergar is 15 ft tall and closed.
Lava hurts.
The Priest is wearing hide, a steel claw on a necklace, ash war paint, and has a warhammer.
The troopers wear chainmail and wield mauls.
The miners wear Leather, and wield picks.