Revinor said:I thought it was confirmed there are no new at-will abilities ever after 1st level?
Edit : attempting to speed read during a coffee break FTL.
Here's what we've seen pages of wizard powers previewed at DDXP
Last edited:
Revinor said:I thought it was confirmed there are no new at-will abilities ever after 1st level?
bording said:I was talking to James Wyatt at D&D Experience and he told me straight up that you don't gain additional at-will powers as you level up. There are more than 2 choices for at-will powers that you can pick from at first level, and if you decide you'd rather have a different one, you can use the retraining rules to swap them out.
Since you don't get new at-will powers as you level up, they do scale up in damage, as we've seen in the rogue preview.
The powers you'll be gaining as you level up will be encounter and daily powers, and you'll eventually start trading in older powers for newer ones.
zoroaster100 said:What would be a good second level utility power for a ranger? Would Tumble be useful for a ranger? Or what other per encounter benefit would be useful which is not merely an attack?
bording said:I'm still somewhat expecting there to be another scaling factor that isn't immediately obvious from just reading the power descriptions. Either some sort of 1/2 level bonus to damage, or perhaps weapon damage starts being multiple dice at higher levels.