[Adventure] A Chef's Request (DM:renau1g; judge: covaithe)

Nejs keeps dying...

Ghorgor, seeing the desperate situation of his comrades, lend his help by flanking the zombie. But he misses again. His good humor is quickly fading.

Morko, overcome by cold, collapses in a heap.

Fissure hops around, circling the skeletons until he is in their midsts. He swings his tree-trunk in a wide arc, catching one archer solidly.

Calisto disengage the zombie and attack the creature, hoping to bring him down. The creature seems affected but still stands up.

The skeletons move up to engage Fissure, one stabbing the monk and the warrior is on his last legs.

The zombie slams Ghorgor with a meaty fist that leaves some lingering frost on him.

The dragon moves in quickly, but its teeth fail to penetrate the scale armor of Ghorgor.

The mage locks Fissure into place and seeing that the skeletons almost have him defeated, he focuses on the others. Fissure feels a wave of exhaustion wash over him as a wand is pointed at him. The wizard laughs and points the wand at Callisto. A ray of fire slams into her, but it washes off her like water off a duck. He has a confused look on his face, but shrugs "That won't save you witch" he taunts.

[sblock=Callisto]
You spot a pair of potions on Billar's belt loop, a bluish coloured liquid swirls in it [/sblock]

[sblock=Enemies Unlocked Info]
If you start within 2 of the zombies you take 5 cold damage

Chillborn Zombies: Will is 14, AC is 19
Psuedodragon - AC is 17, Will is 14
Wand - Will is 19, Ref is 18
[/sblock]

[sblock=Actions]
archers attack Fissure - vs ac (1d20+4=11, 1d20+4=22) one hit for 3

Chillborn 714 - vs ac; cold (1d20+9=28, 1d6+4=7) hits GHorgor for 5 and immobilized TENT & ongoing 5 cold (save ends)

Billar - death (1d20=19) stable

Pseudo 410 - flyby attack on Ghorgor - vs ac; AC (1d20+8=18, 1d8+4=8)...miss

Wand Man - moves forward 1, uses immobilize ray on Fissure (minor)vs wil (1d20+10=28) hits. Immobilized TENT.
vs fort (1d20+10=20) Ghorgor is slowed (save ends) - 1st failed save = fall unconscious
vs ref; fire (1d20+10=24, 2d6+4=9) hits Callisto, but all damage is blocked
[/sblock]

[sblock=Status]
Ghorgor - 8/35 - bloodied - immobilized TENT & ongoing 5 cold (save ends)
Callisto - 12/26 - Regen 2, +2 dam, Resist 10 fire and +2 att vs bloodied foes instead of +1
Morko - -2/29 - prone, dying, unconscious, 0 failed death save
Fissure - 2/25 - immobilize TENT
Chillborn 714 - 4/54 hp - bloodied
Wand - 52/102 - 15' up again, bloodied
Psuedo 410 - 20/40
Nejs - -4/28 - prone, dying, unconscious, 1 failed death save
Billar - -2/32 - bloodied, unconscious, dying
[/sblock]

[sblock=ooc]
*well, everyone's done a good job spreading out their damage so far. Most of the enemies are close or at bloodied, unfortunately so are the heroes

The platform is 20' up, the stairs are Difficult terrain.

Initiative:
Bad Guy
Everyone else - feel free to post in any order, we'll adjudicate as posted. (Mal's rules).
[/sblock]
 
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Morko gurgles as frozen blood clots in his mouth.

Fissure, blood freely flowing from his multiple wounds, heaves a ragged breath and swings at the skeletal foes before him. One blow lands solidly, and he uses his momentum to smash a blood-soaked elbow into the second. Both are shattered.[sblock=OOC]Morko: Death Save Fails. Sleep Save Succeeds

Fissure: Five Storms vs skeletons Ref 20, Ref 13, 9hp. I assume it hits one and not the other. Assuming they are minions, use Flurry against the one he missed to destroy it (otherwise, it takes 8 damage).[/sblock][sblock=Morko (Dying, Bloodied)]-7/29 - bloodied, 7/10 HS, Second Wind used, AP used, Encounter used, Raging, Failed 1 Death save[/sblock][sblock=Fissure (Bloodied)]Fissure—Male Goliath Stone Fist Monk
Initiative: +4, Passive Perception: 16, Passive Insight: 11
AC: 16, Fort: 14, Reflex: 15, Will: 14 — Speed: 6
HP: 2/25, Bloodied: 12, Surge: 6, Surges left: 7/8
Action Points: 0/1, Second Wind: Used
Powers -
Crane's Wings
Five Storms
Stone Fist Flurry of Blows

Awakening the Slumbering Hurt
Spinning Leopard Maneuver
Stone's Endurance

Fissure - L4W:PC:Fissure (stonegod) - L4W Wiki[/sblock]
 

[sblock=OOC]This fight is about to be down to two PCs very quickly (an prolly 1 after that). If Callisto can't drop the zombie before Ghorgor goes, he's down.[/sblock]
 

[sblock=OOC]Well, with damage resistance 2 being a fixture, I'd lose 6 hp, not 10 if I took my action here. Still, It'd be nice if Callisto killed it. I might still fall to the death burst but at least Callisto would have the chance to move out of the blast area while I would avoid 3 points of damage.
[/sblock]
 

Nejs Radan, Half-Elf Ardent 1

Nejs tries to hold to live.

[sblock=ooc]
Death Save (1d20=12)

Aura 5: +3 damage on opportunity attacks, +2 to Diplomacy and Intimidate checks.

---

Deathsave (1d20=9)

[sblock=Mini stat block]
Nejs Ragan
Perception: 11 Insight: 18 Low-light Vision
AC 16 Fortitude 14 Reflex 12 Will 15
Initiative: +2
Hit Points: -4 / 28 Bloodied: 14
Temporary Hit Points: 0
Resist: -
Saving Throw: -
Action Points: 1 Second Wind: 0
Healing Surge:7 Surges per day: 8 / 10
At-Will Powers: Demoralizing Strike, Energizing Strike
Encounter Powers: Power Points: 0/2, Ardent Surge 0/2, Ardent Outrage, Virtuous Strike
Daily Powers: Implanted Suggestion

Condition: 1 failed death save.

[/sblock][/sblock]
 

Calisto retreat behind a crate and attack the zombie, who explode under her mental attack. She looks around. We are dead... thinks Calisto, seeing all her allies dying or about to fall. She stare at the wand man and her eyes suddenly flash red. The Oni within her use her to send a mental message to the wand man. I'm no witch, I'm an Oni. Kill this weak body so I can possess yours. Your powers are far more interesting. Kill me! the Oni's voice sounds like the voice of a man about to get his vengeance.

[SBLOCK=OOC]Start: Take 5 damage and Regen 2 => 9/26 hp

Move: Walk to I-1 (and hope I will have cover from the wand man)

Standard: Mind Thrust vs. Will on Zombie (1d20+6=16, 1d10+6=9)

Minor: Send Thought Bluff (1d20+11=25) The Wand man can answer in a 25 word answer as a free action... I'm not sure I can Bluff throught it, but it worth the try. I'm trying to make the wand man hesitate to attack Calisto. I hope that last attempt will buy some time, next round Billar's potion.[/SBLOCK]
 





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