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[Adventure] A Chef's Request (DM:renau1g; judge: covaithe)

stonegod

Spawn of Khyber/LEB Judge
[sblock=Not Dead Yet]Puts him at -11/29. He's bloodied at 14, so 3 left to go. Gets rid of the aura which would have killed him eventually.[/sblock]
 

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Mal Malenkirk

First Post
Ghorgor is relieved to see the zombie falls but is still strugling against the cold that paralyze his limbs.

[sblock=Actions]
Lose 3 hp (down to 3)
Action: Second Wind +2 defenses, +8 hp, 11 hp
Save (1d20=3)

Uh. Fate demands a slow painful death of Ghorgor. Nothing is going right.
[/sblock]
 

renau1g

First Post
Morko gurgles as frozen blood clots in his mouth.

Fissure, blood freely flowing from his multiple wounds, heaves a ragged breath and swings at the skeletal foes before him. One blow lands solidly, and he uses his momentum to smash a blood-soaked elbow into the second. Both are shattered

Nejs tries to hold to live.

Calisto retreat behind a crate and attack the zombie, who explode under her mental attack. She looks around. We are dead... thinks Calisto, seeing all her allies dying or about to fall. She stare at the wand man and her eyes suddenly flash red. The Oni within her use her to send a mental message to the wand man. I'm no witch, I'm an Oni. Kill this weak body so I can possess yours. Your powers are far more interesting. Kill me! the Oni's voice sounds like the voice of a man about to get his vengeance.

[sblock=Velmont]
Nice creative use of the power. I like it, and you beat his passive insight [/sblock]

Ghorgor is relieved to see the zombie falls but is still strugling against the cold that paralyze his limbs.

Billar coughs out more blood, he seems to be only holding on by a thread.

The wizard looks surprised at Callisto's mental words and quickly throws a ray her way, she feels it lock her into place. "You won't come any closer demon" he calls out.

He then turns his attention to the other remaining adventurer's, he appears quite shaken though and his aim is off. A ray strikes the table in front of Ghorgor and the other one causes a large scorch mark at Fissure's feet.

The dragon swoops in on the defensive Ghorgor, but it seems more concerned with staying out of his reach than actually inflicting any damage.

[sblock=Enemies Unlocked Info]


Chillborn Zombies: Will is 14, AC is 19
Psuedodragon - AC is 17, Will is 14
Wand - Will is 19, Ref is 18
[/sblock]

[sblock=Actions]
Billar - save (1d20=5) fail...that's 2

Pseudo 410 - flyby attack on Ghorgor - vs ac; dmg (1d20+8=9, 1d8+4=6) ... nice rolls

Wand Man - uses immobilize ray on Callisto(minor)vs will (1d20+10=29) hits. Immobilized TENT.
Uses Ray of Fire on Fissure - vs ref (1d20+10=12) miss
Uses Exhaustion ray on ghorgor - vs fort (1d20+10=12) miss...

[/sblock]

[sblock=Status]
Ghorgor - 11/35 - bloodied - ongoing 5 cold (save ends), second wind bonus
Callisto - 9/26 - Regen 2, +2 dam, Resist 10 fire and +2 att vs bloodied foes instead of +1
Morko - -11/29 - prone, dying, unconscious, 1 failed death save
Fissure - 2/25 - immobilize TENT
Wand - 52/102 - 15' up again, bloodied
Psuedo 410 - 20/40
Nejs - -4/28 - prone, dying, unconscious, 1 failed death save
Billar - -2/32 - bloodied, unconscious, dying, 2 failed saves
[/sblock]

[sblock=ooc]
*well, everyone's done a good job spreading out their damage so far. Most of the enemies are close or at bloodied, unfortunately so are the heroes

The platform is 20' up, the stairs are Difficult terrain.

Initiative:
Bad Guy
Everyone else - feel free to post in any order, we'll adjudicate as posted. (Mal's rules).
[/sblock]
 
Last edited:

stonegod

Spawn of Khyber/LEB Judge
Blood flows freely from Morko's mouth now. It won't be long.

Fissure stood still a moment, feeling the stone beneath him. With a long breath, he focuses on the pain. In his chest. On his leg. In his burns. He moves as one with the pain, ignoring everything else. In a blur, he is suddenly next to the dragonling, and its wounds seemed to pulse in time with Fissure's. But the thawing ice and his own slick blood cause the goliath's strike to slip at the wrong moment, and the beast escapes unscathed.[sblock=OOC]Morko: Death Save Fail

Fissure: Use Awaken the Slumbering Hurt to move -A3 w/o OAs from either Wand guy or dragon (both bloodied). Awaken the Slumbering Hurt w/ Flurry and Bloodied Bonus vs P410: Fort 11, 22hp. Likely miss (would've killed him otherwise).[/sblock][sblock=Morko (Dying, Bloodied)]-11/29 - bloodied, 7/10 HS, Second Wind used, AP used, Encounter used, Raging, Failed 2 Death Saves[/sblock][sblock=Fissure (Bloodied)]Fissure—Male Goliath Stone Fist Monk
Initiative: +4, Passive Perception: 16, Passive Insight: 11
AC: 16, Fort: 14, Reflex: 15, Will: 14 — Speed: 6
HP: 2/25, Bloodied: 12, Surge: 6, Surges left: 7/8
Action Points: 0/1, Second Wind: Used
Powers -
Crane's Wings
Five Storms
Stone Fist Flurry of Blows

Awakening the Slumbering Hurt
Spinning Leopard Maneuver
Stone's Endurance

Fissure - L4W:pC:Fissure (stonegod) - L4W Wiki[/sblock]
 

Velmont

First Post
"I'm close enough." Calisto replies, passing the word of the Oni to her enemy. She then pick up a potion on Billar Belt and put in the dwarf throat. "Wake up, dwarf." She then turn toward the Wand man. "You shouldn't be frighten, you won't feel anything being possessed." She then send a wave of despair to the wand man.

[SBLOCK=OOC]Move: Pick a potion
Minor: Use potion on Billar
Standard: Dishearten vs Will on Wand Man (1d20+4=23, 1d6+6=11) Hit for 11 damage and he got -2 to attack roll.[/SBLOCK]
 


Walking Dad

First Post
Nejs Radan, Half-Elf Ardent 1

Nejs is not ready to depart from this world...

[sblock=ooc]
Death Save (1d20=12)

Aura 5: +3 damage on opportunity attacks, +2 to Diplomacy and Intimidate checks.

---

Death Save (1d20=11)

[sblock=Mini stat block]
Nejs Ragan
Perception: 11 Insight: 18 Low-light Vision
AC 16 Fortitude 14 Reflex 12 Will 15
Initiative: +2
Hit Points: -4 / 28 Bloodied: 14
Temporary Hit Points: 0
Resist: -
Saving Throw: -
Action Points: 1 Second Wind: 0
Healing Surge:7 Surges per day: 8 / 10
At-Will Powers: Demoralizing Strike, Energizing Strike
Encounter Powers: Power Points: 0/2, Ardent Surge 0/2, Ardent Outrage, Virtuous Strike
Daily Powers: Implanted Suggestion

Condition: 1 failed death save.

[/sblock][/sblock]
 

renau1g

First Post
Blood flows freely from Morko's mouth now. It won't be long.

Fissure stood still a moment, feeling the stone beneath him. With a long breath, he focuses on the pain. In his chest. On his leg. In his burns. He moves as one with the pain, ignoring everything else. In a blur, he is suddenly next to the dragonling, and its wounds seemed to pulse in time with Fissure's. But the thawing ice and his own slick blood cause the goliath's strike to slip at the wrong moment, and the beast escapes unscathed.

"I'm close enough." Calisto replies, passing the word of the Oni to her enemy. She then pick up a potion on Billar Belt and put in the dwarf throat. "Wake up, dwarf." She then turn toward the Wand man. "You shouldn't be frighten, you won't feel anything being possessed." She then send a wave of despair to the wand man.

Ghorgor raises his shield for cover as he finally recovers from the zombie's chill.

Nejs is not ready to depart from this world...

Billar's eyes open and the first thing he sees is Callisto standing over him, the tiefling "Jennifer... you saved my life! I will make it up to you" the dwarf says, standing up, taking a moment to catch his breath and pulls out a potion, offering it to Callisto "For your friends" he says, pointing to the fallen heroes.

The dragon tries to take a bite out of Fissure, but the goliath easily dodges it.

The wand-bearing man curses as Billar stands up, but after the speed and effeciency Fissure displayed in taking out hte skeletons, he points a ray at the goliath, locking him in place.

"See how you dodge this!" he calls out, pointing another ray of flame towards the immobilized monk, but he still manages to avoid the attack. Cursing, the wizard turns his attentions to the dwarf, hoping to have more luck. Again, his blast is easily blocked by Billar's shield.

[sblock=Enemies Unlocked Info]


Chillborn Zombies: Will is 14, AC is 19
Psuedodragon - AC is 17, Will is 14, Fort is 14
Wand - Will is 19, Ref is 18
[/sblock]

[sblock=Actions]
Billar - stands (move), second winds (minor), draws potion (minor) - Callisto can grab as a free action on her turn.

Pseudo 410 - Bite - vs ac; dmg (1d20+8=9, 1d8+4=9)

Wand Man - uses immobilize ray on Fissure (minor)vs wil (1d20+10=18)] hits. Immobilized TENT.
Uses Ray of Fire on Fissure - vs ref (1d20+10=13) miss
Uses Exhaustion ray on Billar - vs fort (1d20+10=14) miss...

*Forgot -2 on all those rolls...nothing is changed though... three misses? I thought Tamarand had bad luck...apparently the dice gods hate everyone in this game (except Callisto ;))

[/sblock]

[sblock=Status]
Ghorgor - 6/35 - bloodied - total defense
Callisto - 9/26 - Regen 2, +2 dam, Resist 10 fire and +2 att vs bloodied foes instead of +1
Morko - -11/29 - prone, dying, unconscious, 2 failed death save
Fissure - 2/25 - immobilize TENT
Wand - 41/102 - 15' up again, bloodied, -2 to attack roll
Psuedo 410 - 20/40
Nejs - -4/28 - prone, dying, unconscious, 1 failed death save
Billar - 18/32 - bloodied, second wind bonus
[/sblock]

[sblock=ooc]
*well, everyone's done a good job spreading out their damage so far. Most of the enemies are close or at bloodied, unfortunately so are the heroes

The platform is 20' up, the stairs are Difficult terrain.

Initiative:
Bad Guy
Everyone else - feel free to post in any order, we'll adjudicate as posted. (Mal's rules).
[/sblock]
 
Last edited:

Velmont

First Post
Calisto grabs the potion and run to Nejs and put the potion in his throat. "Derreck, wake up, we need you." Once she is sure Nejs is awake, she turns her attention toward the Flying man and attack him again. Having touch the man's mind last round, it become easier to her to attack him, giving a serious mind blow.

[SBLOCK=OOC]Start: Regen 2 9/26 => 11/26 => 13/26 (I forgot it last round)
Free: Take potion
Move: Walk to D-3
Minor: Use potion on Nejs
Standard: Dihearten vs. Will on Wand Man (1d20+6=26, 1d6+6=8) Critical! 12 damage and -2 to hit. Yeah, IC seems to love her.

Also, was the 4 thp for starting next to Billar a one shot effect or does I have it again?[/SBLOCK]
 

stonegod

Spawn of Khyber/LEB Judge
"See how you dodge this!" he calls out, pointing another ray of flame towards the immobilized monk...
The Stone is everything. Is everywhere. It feels all that passes on, under, or over it. Listen to the Stone, and it will shelter you. — Sixth Teaching of Stoneheart.

And so Fissure listened to the Stone, and dodged the undodgable ray.

As he snapped back up, he rolled his broken tree around his shoulder and then flung it along his arm at the drake before him. But again, the slickness of the weapon causes it to go askew, and it just clips the dragon, who quickly recovers.

Blood continues to flow from Morko, his life balances on a needle.[sblock=OOC]Fissure: Crane's Wing vs PD: Fort 13 misses (barely).

Morko: Death Save 13[/sblock][sblock=Morko (Dying, Bloodied)]-11/29 - bloodied, 7/10 HS, Second Wind used, AP used, Encounter used, Raging, Failed 2 Death Saves[/sblock][sblock=Fissure (Bloodied, Immobilized)]Fissure—Male Goliath Stone Fist Monk
Initiative: +4, Passive Perception: 16, Passive Insight: 11
AC: 16, Fort: 14, Reflex: 15, Will: 14 — Speed: 6
HP: 2/25, Bloodied: 12, Surge: 6, Surges left: 7/8
Action Points: 0/1, Second Wind: Used
Powers -
Crane's Wings
Five Storms
Stone Fist Flurry of Blows

Awakening the Slumbering Hurt
Spinning Leopard Maneuver
Stone's Endurance

Fissure - L4W:pC:Fissure (stonegod) - L4W Wiki[/sblock]
 

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