[Adventure] Dive into Darkness (Judge: stonegod)

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]Shanairra danced about in the dark, giggling briefly before stepping up to the Guardian, blowing him a kiss which erupted in a gout of flame. Unfortunately, the flames failed to make a dent in his stony hide, leaving Shanairra to hope the shadows would shelter her.

[sblock=Actions]
Minor: Curse the remaining Guardian
Move: Move to G4->G5->H5
Standard: Burning Spray on the guardian, taking care not to hit anyone else.
1d20+7=9, 1d8+5=10

FML, I even used a power that wouldn't be penalized in the dark...
Oh, Shanairra has concealment due to moving 3 squares, Scorpius.[/sblock]

Staci focuses her anger and her rage on the stone gaurdian standing before her in the darkness she tries to attack but the darkness curses her.

[sblock=Actions]
Oath on Guardian 2
Overwhelming Strike on Gaurdian 2
Overwhelming Strike (1d20+10-5=6, 1d20+10-5=6, 1d12+5=13)

Wow, just wow 2 nat 1's
[/sblock]

Filo takes a stab in the dark as well then slinks back behind the rest of the group.

The guardian strikes at Cairn through the darkness, though it feels itself begin to crumble. Cairns earthen strength seems to wane with the onslaught of blows.

[sblock=ooc]Autoing Filo. Warsong Stike 9 vs AC Misses. Shift to H7.

Guardian attacks Cairn. 24 hits AC, 11 damage.[/sblock]

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Round 8

Init - Name - Grid Location, Distance from the Lower Room - HP - Status Effects - Acted/Pending

24 - Enemies - Acted
Stone Guardian 2 - last seen @I5 0 ft - 22/56 - Marked, Bloodied, Cursed, Oath
21 - Euphie - @I7 0 ft - 27/43 -
21 - Filo - @H7 0 ft - 14/41 - Bloodied. -
21 - Shanairra - @H5 0 ft - 24/42 -
13 - Cairn - @H6 0 ft - 12/56 - Bloodied, +1 AC till end of form, +1 to hit and +3 damage TENT. -
6 - Elec-Squal - @J6 10 ft - 33/35, 6 tp - next time Elec-Squall uses the Wand of Accuracy class feature before the end of the encounter, he also gains a +4 bonus to that attack's damage roll. -
3 - Stasi @H4 0 ft - 20/44 - Bloodied, any creature that hits you with a melee attack take 1d6 damage -

Edward - @J7, 90 ft

Stone Guardians: AC 20, F 20, R 16, Will 12

[sblock=Current Map]
DelveMain21.png
[/sblock]
 

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With a swift foot, Elec-Squall rolls into a standing position near Cairn, attempting to light the room again.

[sblock=OOC]

Move stand

Standard-move shift I6



[/sblock]
 

ooc: I thought Filo ended his turn when he rolled his death save. Did we move on to a new turn and I missed it? I feel stupid for being online everyday and having to be autopiloted.

edit: Yes I see that I missed the new turn started two days ago. Usually I look for the GM to say "player's turn" as he had been. Apologies...Many wasted moments here where I could have posted.
 
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OOC: waiting to see if the room lights up, will post tomorrow with assumption of darkness. Hero4Hire, good thinking
 


Cairn focuses his senses, looking for telltale traces of stone guardian. He then swings his halberd trailing ice into the darkness.

OOC: everyone, I need one more aid another to attack if -5 for darkness applies to this attack, unless somebody lowered guardian's AC somehow. We probably could get the record for most inept party EVER on this forums who almost full two rounds didn't damage single opponent :)
[sblock=Actions]
Minor: Perception (1d20+8=20)
If this indicates that guardian moved somewhere else I'll adjust, for now attacking last known position (pull is based on that info)
Move: shift to G7
Standard: Thorn Strike (1d20+12=24, 1d10+5+4+3=17) pulling the guardian to light (H6)
if any ally is adjacent to the enemy, add 1 to the roll due to Warforged tactics! - and that hits exactly :)

Free: Mark


OOC: I realized that slowing him in the darkness is useless, so I changed Weight of Earth (which says in IC comment) to Thorn Strike.

OOC2: should have hit the wizard (CaBaNa) and pull him some more so we get more light :)
[/sblock]

[sblock=Stats]
Same as above, with 12 hp
[/sblock]
 

With a swift foot, Elec-Squall rolls into a standing position near Cairn, attempting to light the room again.

[sblock=OOC]

Move stand

Standard-move shift I6

**The wizard shifts and so does the light.
[/sblock]

Filo moved back beside Elec and Euphie and made a few distracting jabs and feints into where he thought the guardian was.

[sblock=OOC]:
Minor: perception to locate enemy square (1d20+5=21)
Move: shift/move adjacent to enemy
Std: aid another on Cairn's attack (1d20+4=10)

**enemy located, he has not moved. You can't actually stand next to both Cairn and the enemy at this point. I've placed you next to Euphie, but in the dark.[/sblock]

Cairn focuses his senses, looking for telltale traces of stone guardian. He then swings his halberd trailing ice into the darkness.

[sblock=Actions]
Minor: Perception (1d20+8=20)
If this indicates that guardian moved somewhere else I'll adjust, for now attacking last known position (pull is based on that info)
Move: shift to G7
Standard: Thorn Strike (1d20+12=24, 1d10+5+4+3=17) pulling the guardian to light (H6)
if any ally is adjacent to the enemy, add 1 to the roll due to Warforged tactics! - and that hits exactly :) **Excellent

Free: Mark

[/sblock]

-------------------------------------------------------------

Round 8

Init - Name - Grid Location, Distance from the Lower Room - HP - Status Effects - Acted/Pending

24 - Enemies - Acted
Stone Guardian 2 - @H6 0 ft - 5/56 - Marked, Bloodied, Cursed, Oath
21 - Euphie - @I7 0 ft - 27/43 -
21 - Filo - @J6 0 ft - 14/41 - Bloodied. - Acted
21 - Shanairra - @H5 0 ft - 24/42 -
13 - Cairn - @G7 0 ft - 12/56 - Bloodied, +1 AC till end of form - Acted
6 - Elec-Squal - @I6 10 ft - 33/35, 6 tp - next time Elec-Squall uses the Wand of Accuracy class feature before the end of the encounter, he also gains a +4 bonus to that attack's damage roll. - Acted
3 - Stasi @H4 0 ft - 20/44 - Bloodied, any creature that hits you with a melee attack take 1d6 damage -

Edward - @J7, 90 ft

Stone Guardians: AC 20, F 20, R 16, Will 12

[sblock=Current Map]
DelveMain23.png
[/sblock]
 

[sblock=Possible edit (I know it's too late, just for future reference)[/sblock] since light/darkness is instant, couldn't Ellec use his minor to change light position (by re-casting it somewhere nearer his original position...I'm not sure he can shut it down as free action), but mayb ehe can existing light cover with cloak as minor action?
[/sblock]
 

[sblock=light]I don't have a problem with Elec recasting light. Without looking at the description, I believe he needs to choose an object, but he could certainly use something either Carin or Euphie was holding.[/sblock]
 

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